Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,199,457

Max blood points amount spent on one character

5,796,000

Highest prestige level

5

Mystery boxes opened

246

Time played

456h 44m

Time played in last two weeks

0m

Blood points per hour

77,068

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

17

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

204

Killer full load-out matches

244

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 953 AyeJay 35 209 382 35 173 778
84 954 roasted_cocroach 35 204 628 301 161 932
84 955 notSuprim 35 203 121 257 204 929
84 956 Jim of Carim (Abyss-Consumed) 35 199 457 963 185 671
84 957 1234 35 185 808 770 253 1 072
84 958 Savage 35 185 567 41 244 1 103
84 959 Commander Turtle 35 185 124 118 229 812

Currently at

84 956 place

Jim of Carim (Abyss-Consumed) needs another

3 664 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

559

Obsessions healed

126

Survivors healed while you are injured

166

Survivors healed while rest are injured

173

Survivors unhooked

750

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

2

Protection hits for unhooked survivors

92

Protection hits for carried survivors

44

Survivors saved using pallet

8

Survivors affected with boon totems

906

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

48

Repaired generators

671

Repaired damaged generators

268

Successful skill checks

6,625

Exit gates opened

67

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

64

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

0

Great skill checks while injured

17

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

11

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

939

Hits dodged by vaults

149

Basic attacks and projectiles dodged

1,521

Escapes after stunning killer using pallet

185

Escapes from killer gasp

32

Hooks sabotaged

15

Chases escaped after being injured in this chase

211

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

6

Amount of screams

47

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

185

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

1

Escapes with new item

19

Escapes with somebody else item

5

Escapes being injured with for over half a match

28

Escapes while being downed at most once

96

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

141

Escapes healthy or injured through hatch

16

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

963

Obsessions sacrificed

227

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

224

All survivors sacrificed or killed (Memento Mori) before the last generator

155

Hooks

Hooks

Different survivors hooked in basement

213

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

93

Survivors hooked before single generator was repaired

344

Survivors hooked in endgame

104

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

668

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

3

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

158

Survivors with Exposed effect downed

86

Survivors downed while carrying another survivor

27

Make unique survivors scream

250

Survivors hit with haste effect

111

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

22

Survivors downed next to a raised pallet

592

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

93

Survivors hit after they drop a pallet during chase

541

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

208

Killer vaults in chase

139

Survivors grabbed while performing a vault

2

Meters fallen

67

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

807

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

238

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

463

Trials where all survivors suffered from madness 3 (The Doctor)

61

Hatchets thrown (The Huntress)

1,089

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

652

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

72

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

45

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

199

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

78

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

24

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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