Total blood points earned

148,606,963

Max blood points amount spent on one character

9,654,739

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

49% Survivor

Killer 51%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

820

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

449

Killer full load-out matches

780

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 718 Peck 148 628 366 2 131 1 759 5 271
56 719 bruh 148 610 886 20 1 445 8 088
56 720 Tox. 148 608 597 2 694 864 3 328
56 721 离魂之歌 148 606 963 1 913 608 2 330
56 722 Sin Devil 148 606 276 1 064 452 1 977
56 723 Zenkiu 148 598 023 39 520 1 892
56 724 DrunkyPunky 148 592 056 898 1 004 3 982

Currently at

56 721 place

离魂之歌 needs another

1 634 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,020

Obsessions healed

237

Survivors healed while you are injured

195

Survivors healed while rest are injured

274

Survivors unhooked

1,380

Survivors saved (from dying state/hook) in endgame

100

Knocked (In dying state) survivors healed

188

Survivors healed that come to you first

127

Protection hits for unhooked survivors

167

Protection hits for carried survivors

54

Survivors saved using pallet

1

Survivors affected with boon totems

6,030

Survivors affected with speed boost

15

Recovered from dying state

86

Take a hit with the Endurance status effect

202

Survivors healed in the Basement

5

Heals completed after all generators have been completed

36

Safe unhooks while broken

8

Protection hits during End Game

31

Objective actions

Objective actions

Highest prestige level

12

Mystery boxes opened

619

Items depleted

544

Repaired generators

2,330

Repaired damaged generators

2,294

Successful skill checks

23,012

Exit gates opened

280

Hex totems cleansed

100

Hex totems blessed

3

Chests opened

119

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

178

Great skill checks while injured

365

Swap held Survivor items for new ones from chests (counts once per chest)

15

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

848

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,072

Hits dodged by vaults

138

Basic attacks and projectiles dodged

2,918

Escapes after stunning killer using pallet

391

Escapes from killer gasp

41

Hooks sabotaged

85

Chases escaped after being injured in this chase

1,215

Chases lost by hiding in locker

1

Revealed killer aura

427

Unhooked yourself

49

Amount of screams

4,749

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

153

Pallet stun the Killer while holding a rare, common, or uncommon item

182

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

608

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

5

Escapes with new item

55

Escapes with somebody else item

3

Escapes being injured with for over half a match

48

Escapes while being downed at most once

313

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

546

Escapes healthy or injured through hatch

18

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,913

Obsessions sacrificed

469

Kills (Memento mories)

120

Kills (Memento mories) or sacrifices after last generator

382

All survivors sacrificed or killed (Memento Mori) before the last generator

226

Hooks

Hooks

Different survivors hooked in basement

140

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

230

Survivors hooked before single generator was repaired

926

Survivors hooked in endgame

257

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,471

Generators damaged with Undetectable effect

145

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

5

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

77

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

220

Oblivious effect applied

1,125

Survivors with Exposed effect downed

298

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,864

Survivors hit with haste effect

1,042

Injure or down survivors who are Hindered

176

Survivors that holding Special Item hit

341

Survivors downed next to a raised pallet

2,559

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

142

Hatches closed

156

Survivors hit after they drop a pallet during chase

1,524

Survivors hit while carrying another survivor

248

Survivors detected using killer instinct

2,382

Killer vaults in chase

1,519

Survivors grabbed while performing a vault

9

Meters fallen

1,301

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

267

Blink attacks (The Nurse)

554

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

163

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

55

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

747

Trials where all survivors suffered from madness 3 (The Doctor)

133

Hatchets thrown (The Huntress)

958

Survivors put to sleep (The Nightmare)

103

Reverse bear-traps put on survivors (The Pig)

34

Survivors sent to Cage of Atonement (The Executioner)

14

Survivors hit with Lethal Rush (The Blight)

140

Max Lacerations dealt (The Trickster)

221

Survivors with Broken effect downed

78

Condemned survivors (The Onryō)

344

Slams of one Survivor into another (The Mastermind)

15

Damage Survivor pursued by a Guard (The Knight)

65

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

225

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

75

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

17

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

79

Intoxicated survivors downed (The Clown)

85

Survivors downed after phase walk (The Spirit)

58

Deep wounded survivors downed (The Legion)

137

Survivors downed while having max Sickness (The Plague)

104

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

49

Survivors downed while speared (The Deathslinger)

59

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

286

Survivors downed with Dire Crows (The Artist)

27

Survivors downed during Nightfall (The Dredge)

48

Down survivor you recently teleported to (The Singularity)

14

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

17

Killer abilities chart

Killer abilities chart

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