Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,835,308

Max blood points amount spent on one character

4,608,000

Highest prestige level

4

Mystery boxes opened

176

Time played

320h 8m

Time played in last two weeks

0m

Blood points per hour

155,670

Estimated playtime per role

24% Survivor

Killer 76%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

35

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

266

Killer full load-out matches

398

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 71%

30 / 42

Killer
Got 30 Left 12

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 487 ΠΠ’Π’ΠžΠ Π˜Π’Π•Π’ 49 851 655 310 119 395
83 488 innocent angle 49 851 242 406 143 682
83 489 Kjm9000 49 846 049 308 332 1 583
83 490 Tarny 🎰 49 835 308 1 488 145 602
83 491 Patrick 49 828 192 385 94 376
83 492 ΠΊΡ€ΡƒΡ‚ΠΎ 49 827 245 164 523 2 136
83 493 ssori120 49 826 145 404 251 938

Currently at

83 490 place

Tarny 🎰 needs another

10 741 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

266

Obsessions healed

62

Survivors healed while you are injured

67

Survivors healed while rest are injured

77

Survivors unhooked

452

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

45

Protection hits for unhooked survivors

271

Protection hits for carried survivors

33

Survivors saved using pallet

7

Survivors affected with boon totems

1,227

Survivors affected with speed boost

50

Recovered from dying state

17

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

3

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

109

Repaired generators

602

Repaired damaged generators

277

Successful skill checks

6,512

Exit gates opened

61

Hex totems cleansed

109

Hex totems blessed

20

Chests opened

131

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

8

Great skill checks while injured

76

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

8

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

720

Hits dodged by vaults

81

Basic attacks and projectiles dodged

1,424

Escapes after stunning killer using pallet

140

Escapes from killer gasp

17

Hooks sabotaged

50

Chases escaped after being injured in this chase

289

Chases lost by hiding in locker

35

Revealed killer aura

125

Unhooked yourself

56

Amount of screams

679

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

145

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

37

Escapes with somebody else item

2

Escapes being injured with for over half a match

29

Escapes while being downed at most once

72

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

125

Escapes healthy or injured through hatch

9

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,488

Obsessions sacrificed

300

Kills (Memento mories)

173

Kills (Memento mories) or sacrifices after last generator

372

All survivors sacrificed or killed (Memento Mori) before the last generator

148

Hooks

Hooks

Different survivors hooked in basement

299

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

502

Survivors hooked in endgame

234

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

659

Generators damaged with Undetectable effect

107

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

15

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

67

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

92

Oblivious effect applied

387

Survivors with Exposed effect downed

625

Survivors downed while carrying another survivor

80

Make unique survivors scream

919

Survivors hit with haste effect

148

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

25

Survivors downed next to a raised pallet

1,453

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

85

Survivors hit after they drop a pallet during chase

761

Survivors hit while carrying another survivor

212

Survivors detected using killer instinct

936

Killer vaults in chase

321

Survivors grabbed while performing a vault

8

Meters fallen

712

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

102

Uncloak attacks (The Wraith)

147

Blink attacks (The Nurse)

854

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

380

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

626

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

1,117

Survivors put to sleep (The Nightmare)

260

Reverse bear-traps put on survivors (The Pig)

129

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

109

Max Lacerations dealt (The Trickster)

688

Survivors with Broken effect downed

123

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

94

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

17

Survivors hit during Tail attack (The Xenomorph)

69

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

97

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

140

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

107

Intoxicated survivors downed (The Clown)

130

Survivors downed after phase walk (The Spirit)

110

Deep wounded survivors downed (The Legion)

58

Survivors downed while having max Sickness (The Plague)

81

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

96

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

124

Survivors downed with Dire Crows (The Artist)

51

Survivors downed during Nightfall (The Dredge)

58

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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