Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

193,983,501

Max blood points amount spent on one character

16,640,593

Highest prestige level

100

Mystery boxes opened

1,682

Time played

1285h 27m

Time played in last two weeks

0m

Blood points per hour

150,907

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

115

Survivor full load-out matches

887

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 65%

33 / 51

Survivor
Got 33 Left 18
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

32

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 177 HEXCUSEME: Game Over 181 545 559 3 110 695 3 247
43 178 Hammy 181 533 901 2 259 690 2 919
43 179 Jedi Tristan 181 528 842 4 147 574 2 184
43 180 Jannik1101 181 520 139 188 1 229 5 659
43 181 Rick Bickles 181 488 383 909 605 2 752
43 182 808s Kanye Style 181 479 834 1 630 567 2 804
43 183 Ripley 181 477 029 1 216 700 2 618

Currently at

43 180 place

Jannik1101 needs another

8 703 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,884

Obsessions healed

590

Survivors healed while you are injured

652

Survivors healed while rest are injured

744

Survivors unhooked

4,027

Survivors saved (from dying state/hook) in endgame

144

Knocked (In dying state) survivors healed

433

Survivors healed that come to you first

214

Protection hits for unhooked survivors

412

Protection hits for carried survivors

163

Survivors saved using pallet

10

Survivors affected with boon totems

9,931

Survivors affected with speed boost

70

Recovered from dying state

204

Take a hit with the Endurance status effect

126

Survivors healed in the Basement

13

Heals completed after all generators have been completed

9

Safe unhooks while broken

10

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

690

Repaired generators

5,841

Repaired damaged generators

3,261

Successful skill checks

57,643

Exit gates opened

644

Hex totems cleansed

266

Hex totems blessed

21

Chests opened

623

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

263

Great skill checks while injured

1,466

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

20

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,772

Hits dodged by vaults

421

Basic attacks and projectiles dodged

4,283

Escapes after stunning killer using pallet

510

Escapes from killer gasp

89

Hooks sabotaged

157

Chases escaped after being injured in this chase

1,911

Chases lost by hiding in locker

54

Revealed killer aura

4,952

Unhooked yourself

65

Amount of screams

10,096

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,940

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

235

Pallet stun the Killer while holding a rare, common, or uncommon item

127

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,256

Escapes crawling (In dying state) through exit gates

111

Escapes through hatch

184

Escapes through hatch crawling (In dying state)

31

Escapes with new item

223

Escapes with somebody else item

33

Escapes being injured with for over half a match

160

Escapes while being downed at most once

653

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

961

Escapes healthy or injured through hatch

153

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

11

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

24

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Hooks

188

Obsessions sacrificed

15

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

20

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

62

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

2

Make unique survivors scream

7

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

22

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

13

Survivors hit after they drop a pallet during chase

38

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

24

Killer vaults in chase

3

Survivors grabbed while performing a vault

0

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

299

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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