Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

196,330,474

Max blood points amount spent on one character

17,611,210

Highest prestige level

42

Mystery boxes opened

1,628

Time played

2035h 12m

Time played in last two weeks

11h 37m

Blood points per hour

1,608

Estimated playtime per role

Survivor 99%
Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

349

Survivor rank

Silver IV, 1 pipes

Survivor full load-out matches

916

Ultra rare addon warded without a protection ward

75

Items depleted

743

Survivor Adepts

Adepts got 11
Adepts left 40
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

11

Killer rank

Ash IV

Killer full load-out matches

32

Ultra rare offering burned

1

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,488

Obsessions healed

523

Survivors healed while you are injured

488

Survivors healed while rest are injured

692

Survivors unhooked

7,070

Survivors saved (from dying state/hook) in endgame

533

Knocked (In dying state) survivors healed

488

Survivors healed that come to you first

211

Protection hits for unhooked survivors

767

Protection hits for carried survivors

139

Survivors saved using pallet

28

Survivors affected with boon totems

15,536

Survivors affected with speed boost

7

Recovered from dying state

171

Take a hit with the Endurance status effect

77

Survivors healed in the Basement

13

Heals completed after all generators have been completed

176

Safe unhooks while broken

16

Protection hits during End Game

106

Objective actions

Objective actions

Repaired generators

11,394

Repaired damaged generators

3,709

Successful skill checks

76,118

Exit gates opened

1,238

Hex totems cleansed

772

Hex totems blessed

0

Chests opened

2,062

Chests opened in basement

274

Escapes when playing without any perk and repaired generator(s)

72

Matches with 300+ seconds of repairing generators

1,222

Matches in that picked up and used special item

363

Great skill checks while injured

1,018

Swap held Survivor items for new ones from chests (counts once per chest)

124

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,807

Finished repairs of generators while injured

92

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

5,496

Hits dodged by vaults

436

Basic attacks and projectiles dodged

5,183

Escapes after stunning killer using pallet

656

Escapes from killer gasp

90

Hooks sabotaged

154

Chases escaped after being injured in this chase

2,220

Chases lost by hiding in locker

12

Revealed killer aura

4,085

Unhooked yourself

55

Amount of screams

7,946

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,780

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

330

Pallet stun the Killer while holding a rare, common, or uncommon item

373

Trials where you've revealed or seen the Killer's aura 11+ times

996

Escapes

Escapes

Total escapes

2,572

Escapes crawling (In dying state) through exit gates

241

Escapes through hatch

350

Escapes through hatch crawling (In dying state)

28

Escapes with new item

1,119

Escapes with somebody else item

225

Escapes being injured with for over half a match

144

Escapes while being downed at most once

1,094

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

12

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

13

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

9

Escapes through exit gates

1,981

Escapes healthy or injured through hatch

322

Escaped by

Exit Gates 86%
Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

24

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

25

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

32

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

116

Obsessions sacrificed

16

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

13

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

63

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 26%
Unprotected 74%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

19

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

1

Make unique survivors scream

72

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

79

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

1

Survivors hit after they drop a pallet during chase

75

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

42

Killer vaults in chase

35

Survivors grabbed while performing a vault

0

Meters fallen

124

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

160

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

14

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

410

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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