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E63!

76561198356689570

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,004,414

Max blood points amount spent on one character

2,230,000

Highest prestige level

7

Mystery boxes opened

129

Time played

255h 18m

Time played in last two weeks

0m

Blood points per hour

117,526

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

113

Ultra rare addon warded without a protection ward

46

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

124

Killer full load-out matches

157

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 228 Hyaki 18 856 264 0 222 963
96 229 Baby Gravy 18 855 547 234 65 305
96 230 Glarpy 18 854 635 353 87 335
96 231 TM Trick 18 850 268 558 64 334
96 232 ort 18 837 596 482 70 333
96 233 ### 18 836 639 1 094 243 908
96 234 Erratrot 18 834 533 656 73 413

Currently at

96 231 place

TM Trick needs another

4 367 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

212

Obsessions healed

34

Survivors healed while you are injured

38

Survivors healed while rest are injured

73

Survivors unhooked

371

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

7

Protection hits for unhooked survivors

18

Protection hits for carried survivors

8

Survivors saved using pallet

2

Survivors affected with boon totems

1,692

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

47

Repaired generators

569

Repaired damaged generators

178

Successful skill checks

3,870

Exit gates opened

55

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

104

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

10

Great skill checks while injured

90

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

52

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

479

Hits dodged by vaults

55

Basic attacks and projectiles dodged

681

Escapes after stunning killer using pallet

51

Escapes from killer gasp

21

Hooks sabotaged

33

Chases escaped after being injured in this chase

137

Chases lost by hiding in locker

0

Revealed killer aura

86

Unhooked yourself

3

Amount of screams

525

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

38

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

111

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

24

Escapes with somebody else item

2

Escapes being injured with for over half a match

13

Escapes while being downed at most once

46

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

95

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

678

Obsessions sacrificed

115

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

155

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

114

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

124

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

316

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

65

Survivors with Exposed effect downed

45

Survivors downed while carrying another survivor

6

Make unique survivors scream

190

Survivors hit with haste effect

70

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

198

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

28

Survivors hit after they drop a pallet during chase

414

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

362

Killer vaults in chase

100

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

46

Blink attacks (The Nurse)

102

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

266

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

253

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

240

Survivors put to sleep (The Nightmare)

100

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

33

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

105

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

21

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

146

Deep wounded survivors downed (The Legion)

132

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

24

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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