Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,513,008

Max blood points amount spent on one character

8,858,739

Highest prestige level

23

Mystery boxes opened

465

Time played

417h 11m

Time played in last two weeks

0m

Blood points per hour

181,007

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

551

Ultra rare addon warded without a protection ward

159

Survivor rank
Silver I

Silver I

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

43

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 142 FinSamurai 54 846 918 545 201 1 062
77 143 Ahh 54 845 184 1 546 246 932
77 144 SPEED LOVER 54 837 632 1 193 343 1 421
77 145 PlainPablo 54 837 585 184 466 2 108
77 146 Elkorsico 54 836 267 555 270 1 247
77 147 Muted 54 833 378 1 136 164 687
77 148 Albright 54 831 250 944 191 868

Currently at

77 145 place

PlainPablo needs another

47 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,605

Obsessions healed

367

Survivors healed while you are injured

347

Survivors healed while rest are injured

561

Survivors unhooked

1,764

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

222

Survivors healed that come to you first

191

Protection hits for unhooked survivors

126

Protection hits for carried survivors

68

Survivors saved using pallet

36

Survivors affected with boon totems

5,258

Survivors affected with speed boost

10

Recovered from dying state

121

Take a hit with the Endurance status effect

104

Survivors healed in the Basement

42

Heals completed after all generators have been completed

12

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

620

Repaired generators

2,654

Repaired damaged generators

1,709

Successful skill checks

32,321

Exit gates opened

266

Hex totems cleansed

91

Hex totems blessed

1

Chests opened

114

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

190

Great skill checks while injured

961

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,644

Hits dodged by vaults

175

Basic attacks and projectiles dodged

3,581

Escapes after stunning killer using pallet

680

Escapes from killer gasp

54

Hooks sabotaged

75

Chases escaped after being injured in this chase

1,359

Chases lost by hiding in locker

30

Revealed killer aura

1,590

Unhooked yourself

16

Amount of screams

6,102

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

321

Perform a fast vault within 3 seconds of getting hit

152

Pallet stun the Killer while holding a rare, common, or uncommon item

76

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

578

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

77

Escapes through hatch crawling (In dying state)

13

Escapes with new item

46

Escapes with somebody else item

7

Escapes being injured with for over half a match

81

Escapes while being downed at most once

342

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

473

Escapes healthy or injured through hatch

64

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

192

Obsessions sacrificed

50

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

173

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

81

Generators damaged with Undetectable effect

28

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

14

Make unique survivors scream

145

Survivors hit with haste effect

42

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

211

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

17

Survivors hit after they drop a pallet during chase

66

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

8

Killer vaults in chase

50

Survivors grabbed while performing a vault

0

Meters fallen

6

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

109

Blink attacks (The Nurse)

73

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

269

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

74

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14,101

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

73

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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