Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,235,606

Max blood points amount spent on one character

10,804,791

Highest prestige level

24

Mystery boxes opened

911

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

554

Ultra rare addon warded without a protection ward

122

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

195

Killer full load-out matches

324

Ultra rare offering burned

54

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 765 Aaluma 122 244 586 0 535 2 457
56 766 X_X 122 243 719 4 448 340 1 399
56 767 Rafaheid 122 236 141 156 462 2 163
56 768 That1GuyJ 122 235 606 989 387 1 432
56 769 kiserore 122 230 003 1 087 124 536
56 770 Señor Juke 122 229 842 759 1 111 4 071
56 771 abo-Ibrahim 122 229 435 1 323 285 1 383

Currently at

56 768 place

That1GuyJ needs another

535 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,184

Obsessions healed

278

Survivors healed while you are injured

278

Survivors healed while rest are injured

447

Survivors unhooked

1,517

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

170

Survivors healed that come to you first

100

Protection hits for unhooked survivors

96

Protection hits for carried survivors

21

Survivors saved using pallet

5

Survivors affected with boon totems

4,095

Survivors affected with speed boost

47

Recovered from dying state

119

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

105

Heals completed after all generators have been completed

7

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

494

Repaired generators

1,432

Repaired damaged generators

1,236

Successful skill checks

18,517

Exit gates opened

165

Hex totems cleansed

74

Hex totems blessed

0

Chests opened

229

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

54

Great skill checks while injured

157

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

445

Finished repairs of generators while injured

9

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,143

Hits dodged by vaults

82

Basic attacks and projectiles dodged

1,604

Escapes after stunning killer using pallet

301

Escapes from killer gasp

56

Hooks sabotaged

55

Chases escaped after being injured in this chase

732

Chases lost by hiding in locker

4

Revealed killer aura

1,010

Unhooked yourself

28

Amount of screams

3,170

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

74

Perform a fast vault within 3 seconds of getting hit

35

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

112

Escapes

Escapes

Total escapes

387

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

64

Escapes through hatch crawling (In dying state)

3

Escapes with new item

45

Escapes with somebody else item

7

Escapes being injured with for over half a match

35

Escapes while being downed at most once

237

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

303

Escapes healthy or injured through hatch

61

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

989

Obsessions sacrificed

245

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

154

All survivors sacrificed or killed (Memento Mori) before the last generator

138

Hooks

Hooks

Different survivors hooked in basement

144

Basement trees (3 or 4 survivors hooked in basement in this same time)

33

Survivors hooked while all remaining were injured

195

Survivors hooked before single generator was repaired

507

Survivors hooked in endgame

105

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

526

Generators damaged with Undetectable effect

83

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

8

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

86

Oblivious effect applied

305

Survivors with Exposed effect downed

181

Survivors downed while carrying another survivor

52

Make unique survivors scream

1,443

Survivors hit with haste effect

688

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

1,257

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

81

Survivors hit after they drop a pallet during chase

688

Survivors hit while carrying another survivor

103

Survivors detected using killer instinct

1,159

Killer vaults in chase

495

Survivors grabbed while performing a vault

1

Meters fallen

238

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

47

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

5

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,656

Survivors put to sleep (The Nightmare)

11

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

380

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

38

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

64

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

167

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

108

Survivors downed with Demon Fury (The Oni)

282

Survivors downed while speared (The Deathslinger)

150

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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