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Ceci

76561198354169327

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,450,916

Max blood points amount spent on one character

5,300,000

Highest prestige level

100

Mystery boxes opened

673

Time played

785h 56m

Time played in last two weeks

38h 18m

Blood points per hour

93,457

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

324

Ultra rare addon warded without a protection ward

45

Survivor rank
Silver I

Silver I

1 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

196

Killer full load-out matches

330

Ultra rare offering burned

27

Killer rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 082 Mr.Kantsler 34 298 639 1 184 308 872
93 083 R6H0 34 296 618 334 96 364
93 084 whiffer snapper 34 293 275 1 197 148 678
93 085 Ceci 34 292 411 476 79 295
93 086 Pakkutaqé 34 291 600 122 249 1 257
93 087 IDK 34 291 073 93 169 796
93 088 cotard 34 290 789 372 74 310

Currently at

93 085 place

Ceci needs another

864 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

666

Obsessions healed

149

Survivors healed while you are injured

146

Survivors healed while rest are injured

218

Survivors unhooked

589

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

59

Protection hits for unhooked survivors

60

Protection hits for carried survivors

40

Survivors saved using pallet

4

Survivors affected with boon totems

2,855

Survivors affected with speed boost

1

Recovered from dying state

61

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

20

Heals completed after all generators have been completed

32

Safe unhooks while broken

3

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

167

Repaired generators

700

Repaired damaged generators

268

Successful skill checks

11,339

Exit gates opened

54

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

33

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

191

Great skill checks while injured

269

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,247

Finished repairs of generators while injured

48

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

886

Hits dodged by vaults

96

Basic attacks and projectiles dodged

1,187

Escapes after stunning killer using pallet

240

Escapes from killer gasp

19

Hooks sabotaged

18

Chases escaped after being injured in this chase

477

Chases lost by hiding in locker

1

Revealed killer aura

374

Unhooked yourself

1

Amount of screams

3,045

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

111

Perform a fast vault within 3 seconds of getting hit

179

Pallet stun the Killer while holding a rare, common, or uncommon item

192

Trials where you've revealed or seen the Killer's aura 11+ times

160

Escapes

Escapes

Total escapes

164

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

7

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

109

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

146

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

924

Obsessions sacrificed

210

Kills (Memento mories)

157

Kills (Memento mories) or sacrifices after last generator

235

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

156

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

159

Survivors hooked before single generator was repaired

554

Survivors hooked in endgame

96

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

514

Generators damaged with Undetectable effect

127

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

4

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

371

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

197

Oblivious effect applied

570

Survivors with Exposed effect downed

392

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,600

Survivors hit with haste effect

348

Injure or down survivors who are Hindered

40

Survivors that holding Special Item hit

359

Survivors downed next to a raised pallet

1,494

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

80

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

81

Survivors hit after they drop a pallet during chase

846

Survivors hit while carrying another survivor

102

Survivors detected using killer instinct

1,922

Killer vaults in chase

690

Survivors grabbed while performing a vault

22

Meters fallen

2,463

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

64

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

192

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

253

Survivors put to sleep (The Nightmare)

21

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

55

Survivors with Broken effect downed

142

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

165

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

34

Damage Survivor pursued by a Guard (The First)

56

Perfectly times grab attacks (The Ghoul)

179

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

121

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

276

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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