Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

212,771,014

Max blood points amount spent on one character

14,816,081

Highest prestige level

23

Mystery boxes opened

850

Time played

1108h 6m

Time played in last two weeks

5h 5m

Blood points per hour

192,014

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

322

Survivor full load-out matches

2,267

Ultra rare addon warded without a protection ward

524

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

32

Killer full load-out matches

14

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
47 380 Mud 174 655 313 1 494 738 2 578
47 381 특급 고간 믹서기 174 653 623 1 028 1 382 5 951
47 382 The bei 174 651 257 2 935 767 3 159
47 383 Village Head 174 648 232 166 1 203 5 119
47 384 Kabaj 174 640 073 1 099 546 2 735
47 385 Punani Dasani 174 636 978 1 719 1 065 4 706
47 386 Ladron de Hamburguesas 174 634 722 2 720 677 2 770

Currently at

47 383 place

Village Head needs another

3 025 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,494

Obsessions healed

842

Survivors healed while you are injured

435

Survivors healed while rest are injured

1,032

Survivors unhooked

4,964

Survivors saved (from dying state/hook) in endgame

272

Knocked (In dying state) survivors healed

583

Survivors healed that come to you first

355

Protection hits for unhooked survivors

508

Protection hits for carried survivors

146

Survivors saved using pallet

11

Survivors affected with boon totems

13,668

Survivors affected with speed boost

46

Recovered from dying state

282

Take a hit with the Endurance status effect

168

Survivors healed in the Basement

44

Heals completed after all generators have been completed

109

Safe unhooks while broken

13

Protection hits during End Game

61

Objective actions

Objective actions

Items depleted

1,193

Repaired generators

5,871

Repaired damaged generators

7,131

Successful skill checks

74,327

Exit gates opened

721

Hex totems cleansed

284

Hex totems blessed

3

Chests opened

643

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

149

Matches with 300+ seconds of repairing generators

26

Matches in that picked up and used special item

306

Great skill checks while injured

1,978

Swap held Survivor items for new ones from chests (counts once per chest)

154

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,534

Finished repairs of generators while injured

33

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

6,274

Hits dodged by vaults

393

Basic attacks and projectiles dodged

5,835

Escapes after stunning killer using pallet

775

Escapes from killer gasp

135

Hooks sabotaged

334

Chases escaped after being injured in this chase

3,642

Chases lost by hiding in locker

40

Revealed killer aura

3,890

Unhooked yourself

55

Amount of screams

10,188

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,460

Blind killer using flashlight

38

Perform a fast vault within 3 seconds of getting hit

674

Pallet stun the Killer while holding a rare, common, or uncommon item

201

Trials where you've revealed or seen the Killer's aura 11+ times

649

Escapes

Escapes

Total escapes

1,392

Escapes crawling (In dying state) through exit gates

90

Escapes through hatch

103

Escapes through hatch crawling (In dying state)

12

Escapes with new item

230

Escapes with somebody else item

45

Escapes being injured with for over half a match

47

Escapes while being downed at most once

874

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,199

Escapes healthy or injured through hatch

91

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

25

Campbell's Chapel (Upstairs Main Building)

27

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

17

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

37

Dead Dawg Saloon (Upstairs Saloon)

32

Treatment Theatre (Operation Theatre)

24

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

21

Garden of Joy (Upstairs Main Building)

24

Shattered Square (Upstairs Main Building)

19

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

33

Killer statistics

Killer statistics

Kills

Kills

Hooks

166

Obsessions sacrificed

40

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

41

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

52

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

137

Generators damaged with Undetectable effect

83

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

2

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

18

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

1

Make unique survivors scream

40

Survivors hit with haste effect

143

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

210

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

15

Survivors hit after they drop a pallet during chase

112

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

110

Killer vaults in chase

53

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

246

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

166

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

49

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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