Total blood points earned

194,992,293

Max blood points amount spent on one character

13,867,275

Time played

996h 45m

Time played in last two weeks

31m

Blood points per hour

195,628

Estimated playtime per role

57% Survivor

Killer 43%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

175

Survivor full load-out matches

219

Ultra rare addon warded without a protection ward

49

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

498

Killer full load-out matches

124

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
48 550 inaffetsoeL 195 010 092 3 036 402 2 091
48 551 wicia c: 194 995 360 2 012 814 3 085
48 552 hex: ugly 194 993 101 2 728 1 246 5 857
48 553 Freaky Ace 194 992 293 1 919 627 3 124
48 554 PolishMyers 194 988 487 1 804 1 277 6 025
48 555 Bob 194 986 793 1 044 1 167 4 252
48 556 18°18'00.0"N 64°49'33.6"W 194 978 006 6 302 708 2 665

Currently at

48 553 place

Freaky Ace needs another

808 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,663

Obsessions healed

582

Survivors healed while you are injured

781

Survivors healed while rest are injured

1,114

Survivors unhooked

3,033

Survivors saved (from dying state/hook) in endgame

87

Knocked (In dying state) survivors healed

305

Survivors healed that come to you first

267

Protection hits for unhooked survivors

250

Protection hits for carried survivors

66

Survivors saved using pallet

17

Survivors affected with boon totems

4,792

Survivors affected with speed boost

30

Recovered from dying state

308

Take a hit with the Endurance status effect

409

Survivors healed in the Basement

15

Heals completed after all generators have been completed

56

Safe unhooks while broken

30

Protection hits during End Game

29

Objective actions

Objective actions

Highest prestige level

69

Mystery boxes opened

1,414

Items depleted

895

Repaired generators

3,124

Repaired damaged generators

1,237

Successful skill checks

45,324

Exit gates opened

268

Hex totems cleansed

89

Hex totems blessed

0

Chests opened

114

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

293

Great skill checks while injured

1,893

Swap held Survivor items for new ones from chests (counts once per chest)

45

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,125

Finished repairs of generators while injured

48

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,388

Hits dodged by vaults

368

Basic attacks and projectiles dodged

4,782

Escapes after stunning killer using pallet

1,083

Escapes from killer gasp

53

Hooks sabotaged

20

Chases escaped after being injured in this chase

1,692

Chases lost by hiding in locker

20

Revealed killer aura

1,163

Unhooked yourself

89

Amount of screams

11,742

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,660

Blind killer using flashlight

495

Perform a fast vault within 3 seconds of getting hit

834

Pallet stun the Killer while holding a rare, common, or uncommon item

732

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

627

Escapes crawling (In dying state) through exit gates

109

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

13

Escapes with new item

120

Escapes with somebody else item

18

Escapes being injured with for over half a match

108

Escapes while being downed at most once

424

Escapes after unhooked yourself

29

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

471

Escapes healthy or injured through hatch

34

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,919

Obsessions sacrificed

467

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

263

All survivors sacrificed or killed (Memento Mori) before the last generator

104

Hooks

Hooks

Different survivors hooked in basement

348

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

249

Survivors hooked before single generator was repaired

1,318

Survivors hooked in endgame

140

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,205

Generators damaged with Undetectable effect

164

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

6

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

189

Survivors injured while in the basement

84

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

67

Oblivious effect applied

170

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

83

Make unique survivors scream

3,321

Survivors hit with haste effect

532

Injure or down survivors who are Hindered

263

Survivors that holding Special Item hit

496

Survivors downed next to a raised pallet

3,207

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

242

Hatches closed

85

Survivors hit after they drop a pallet during chase

2,043

Survivors hit while carrying another survivor

225

Survivors detected using killer instinct

682

Killer vaults in chase

1,227

Survivors grabbed while performing a vault

74

Meters fallen

3,557

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

510

Blink attacks (The Nurse)

379

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

200

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

417

Trials where all survivors suffered from madness 3 (The Doctor)

64

Hatchets thrown (The Huntress)

378

Survivors put to sleep (The Nightmare)

25

Reverse bear-traps put on survivors (The Pig)

19

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

5,329

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

91

Condemned survivors (The Onryō)

79

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

547

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

211

Intoxicated survivors downed (The Clown)

63

Survivors downed after phase walk (The Spirit)

56

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

497

Survivors downed while speared (The Deathslinger)

47

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

50

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

87

Down survivor using UVX (The Unknown)

87

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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