Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,751,963

Max blood points amount spent on one character

2,088,274

Highest prestige level

8

Mystery boxes opened

80

Time played

206h 23m

Time played in last two weeks

0m

Blood points per hour

105,396

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

55

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

136

Ultra rare offering burned

64

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 298 MsJugheadJonezTTV 10 355 017 0 58 327
106 299 Oboewithamoustache 10 354 250 165 50 263
106 300 Red 10 351 399 487 55 207
106 301 Hokuto Yamazaki 10 351 253 245 85 601
106 302 khi 10 348 256 23 59 243
106 303 Big Nga Ted 10 345 285 107 36 236
106 304 mort mingleberry 10 343 543 208 35 83

Currently at

106 301 place

Hokuto Yamazaki needs another

146 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

152

Obsessions healed

12

Survivors healed while you are injured

19

Survivors healed while rest are injured

19

Survivors unhooked

323

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

14

Survivors healed that come to you first

5

Protection hits for unhooked survivors

34

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

177

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

78

Repaired generators

627

Repaired damaged generators

151

Successful skill checks

4,494

Exit gates opened

50

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

46

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

7

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

27

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

576

Hits dodged by vaults

80

Basic attacks and projectiles dodged

138

Escapes after stunning killer using pallet

24

Escapes from killer gasp

6

Hooks sabotaged

8

Chases escaped after being injured in this chase

89

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

17

Amount of screams

254

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

88

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

29

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

82

Escapes healthy or injured through hatch

2

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

557

Obsessions sacrificed

114

Kills (Memento mories)

96

Kills (Memento mories) or sacrifices after last generator

119

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

66

Survivors hooked before single generator was repaired

211

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

345

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

100

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

97

Oblivious effect applied

240

Survivors with Exposed effect downed

23

Survivors downed while carrying another survivor

19

Make unique survivors scream

802

Survivors hit with haste effect

318

Injure or down survivors who are Hindered

92

Survivors that holding Special Item hit

418

Survivors downed next to a raised pallet

694

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

44

Survivors hit after they drop a pallet during chase

382

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

664

Killer vaults in chase

653

Survivors grabbed while performing a vault

7

Meters fallen

651

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

177

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

202

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

79

Survivors put to sleep (The Nightmare)

167

Reverse bear-traps put on survivors (The Pig)

71

Survivors sent to Cage of Atonement (The Executioner)

34

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

31

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

20

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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