Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,112,887

Max blood points amount spent on one character

2,038,315

Highest prestige level

28

Mystery boxes opened

323

Time played

289h 26m

Time played in last two weeks

0m

Blood points per hour

190,417

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

47

Survivor full load-out matches

467

Ultra rare addon warded without a protection ward

50

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

79

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 139 kslv enjoyer 49 550 750 626 442 1 530
84 140 飞行雪绒 49 550 413 356 340 1 046
84 141 Meatus 49 549 470 2 294 100 409
84 142 Miferius 49 548 907 250 247 1 165
84 143 k_sarty 49 543 309 471 682 1 881
84 144 Catatau 49 538 694 448 154 809
84 145 rebonka chompers 49 534 614 523 218 940

Currently at

84 142 place

Miferius needs another

563 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

798

Obsessions healed

203

Survivors healed while you are injured

172

Survivors healed while rest are injured

261

Survivors unhooked

1,211

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

63

Protection hits for unhooked survivors

98

Protection hits for carried survivors

23

Survivors saved using pallet

5

Survivors affected with boon totems

3,644

Survivors affected with speed boost

2

Recovered from dying state

136

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

17

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

399

Repaired generators

1,239

Repaired damaged generators

545

Successful skill checks

17,330

Exit gates opened

119

Hex totems cleansed

33

Hex totems blessed

21

Chests opened

212

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

220

Great skill checks while injured

364

Swap held Survivor items for new ones from chests (counts once per chest)

73

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

25

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

921

Hits dodged by vaults

88

Basic attacks and projectiles dodged

1,642

Escapes after stunning killer using pallet

201

Escapes from killer gasp

53

Hooks sabotaged

147

Chases escaped after being injured in this chase

494

Chases lost by hiding in locker

12

Revealed killer aura

3,727

Unhooked yourself

28

Amount of screams

3,596

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

109

Perform a fast vault within 3 seconds of getting hit

144

Pallet stun the Killer while holding a rare, common, or uncommon item

58

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

258

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

5

Escapes with new item

43

Escapes with somebody else item

3

Escapes being injured with for over half a match

35

Escapes while being downed at most once

179

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

207

Escapes healthy or injured through hatch

17

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

255

Obsessions sacrificed

65

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

61

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

179

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

182

Generators damaged with Undetectable effect

34

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

122

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

16

Survivors with Exposed effect downed

75

Survivors downed while carrying another survivor

9

Make unique survivors scream

470

Survivors hit with haste effect

188

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

373

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

28

Survivors hit after they drop a pallet during chase

133

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

192

Killer vaults in chase

89

Survivors grabbed while performing a vault

1

Meters fallen

66

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

30

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

14

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

39

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

62

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

34

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

35

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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