Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,805,394

Max blood points amount spent on one character

8,852,154

Highest prestige level

19

Mystery boxes opened

718

Time played

994h 41m

Time played in last two weeks

0m

Blood points per hour

91,291

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

140

Survivor full load-out matches

690

Ultra rare addon warded without a protection ward

75

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

221

Killer full load-out matches

377

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 958 Spatium 88 293 991 958 316 729
62 959 SkibidiSigma 88 290 718 1 445 497 2 121
62 960 Alexandrw 88 278 410 964 386 1 760
62 961 TheDeath 88 278 110 1 603 495 2 003
62 962 Cranklin D. Roosevelt 88 271 707 6 171 2 955 9 760
62 963 /dance 88 255 321 964 121 632
62 964 IQ 88 251 221 440 184 668

Currently at

62 961 place

TheDeath needs another

300 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,605

Obsessions healed

358

Survivors healed while you are injured

316

Survivors healed while rest are injured

325

Survivors unhooked

2,144

Survivors saved (from dying state/hook) in endgame

112

Knocked (In dying state) survivors healed

322

Survivors healed that come to you first

14

Protection hits for unhooked survivors

450

Protection hits for carried survivors

161

Survivors saved using pallet

25

Survivors affected with boon totems

997

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

486

Repaired generators

2,046

Repaired damaged generators

716

Successful skill checks

15,725

Exit gates opened

223

Hex totems cleansed

139

Hex totems blessed

20

Chests opened

378

Chests opened in basement

74

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

5

Great skill checks while injured

19

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

51

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,074

Hits dodged by vaults

295

Basic attacks and projectiles dodged

3,019

Escapes after stunning killer using pallet

386

Escapes from killer gasp

55

Hooks sabotaged

71

Chases escaped after being injured in this chase

163

Chases lost by hiding in locker

1

Revealed killer aura

0

Unhooked yourself

61

Amount of screams

257

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

502

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

74

Escapes through hatch crawling (In dying state)

5

Escapes with new item

139

Escapes with somebody else item

31

Escapes being injured with for over half a match

22

Escapes while being downed at most once

172

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

13

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

375

Escapes healthy or injured through hatch

69

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

8

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,668

Obsessions sacrificed

261

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

327

All survivors sacrificed or killed (Memento Mori) before the last generator

162

Hooks

Hooks

Different survivors hooked in basement

156

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

277

Survivors hooked in endgame

171

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

945

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

57

Survivors grabbed while cleansing a totem

12

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

186

Oblivious effect applied

30

Survivors with Exposed effect downed

242

Survivors downed while carrying another survivor

55

Make unique survivors scream

131

Survivors hit with haste effect

81

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

272

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

141

Survivors hit after they drop a pallet during chase

683

Survivors hit while carrying another survivor

148

Survivors detected using killer instinct

53

Killer vaults in chase

24

Survivors grabbed while performing a vault

0

Meters fallen

1

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

116

Uncloak attacks (The Wraith)

306

Blink attacks (The Nurse)

966

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

326

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

313

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

570

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

2,783

Survivors put to sleep (The Nightmare)

346

Reverse bear-traps put on survivors (The Pig)

133

Survivors sent to Cage of Atonement (The Executioner)

88

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

119

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

106

Survivors downed by 24m+ hatchet throw (The Huntress)

29

Survivors downed with chainsaw (The Cannibal)

503

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

72

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

65

Marked survivors downed (The Ghostface)

105

Survivors downed with Demon Fury (The Oni)

123

Survivors downed while speared (The Deathslinger)

48

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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