Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,088,509

Max blood points amount spent on one character

2,972,000

Highest prestige level

10

Mystery boxes opened

189

Time played

338h 6m

Time played in last two weeks

35m

Blood points per hour

115,612

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

184

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

63

Killer full load-out matches

107

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 379 Snoop Doge 38 485 590 235 184 952
89 380 Oni-Chan 38 482 491 578 223 1 055
89 381 Avarice 38 479 033 1 105 76 252
89 382 Derek Westbrook 38 478 107 262 447 1 773
89 383 Tuttiritari 38 477 601 264 240 1 050
89 384 waterdad 38 477 242 154 343 1 591
89 385 ElderToad 38 475 814 996 55 286

Currently at

89 382 place

Derek Westbrook needs another

926 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

688

Obsessions healed

121

Survivors healed while you are injured

104

Survivors healed while rest are injured

99

Survivors unhooked

960

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

116

Survivors healed that come to you first

26

Protection hits for unhooked survivors

69

Protection hits for carried survivors

19

Survivors saved using pallet

1

Survivors affected with boon totems

832

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

274

Repaired generators

1,786

Repaired damaged generators

894

Successful skill checks

12,767

Exit gates opened

247

Hex totems cleansed

77

Hex totems blessed

0

Chests opened

447

Chests opened in basement

140

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

0

Great skill checks while injured

1

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

24

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,159

Hits dodged by vaults

107

Basic attacks and projectiles dodged

946

Escapes after stunning killer using pallet

105

Escapes from killer gasp

20

Hooks sabotaged

37

Chases escaped after being injured in this chase

277

Chases lost by hiding in locker

0

Revealed killer aura

3

Unhooked yourself

6

Amount of screams

12

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

449

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

2

Escapes with new item

161

Escapes with somebody else item

10

Escapes being injured with for over half a match

23

Escapes while being downed at most once

134

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

399

Escapes healthy or injured through hatch

40

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

265

Obsessions sacrificed

64

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

117

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

345

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

93

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

3

Make unique survivors scream

424

Survivors hit with haste effect

67

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

355

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

28

Survivors hit after they drop a pallet during chase

197

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

527

Killer vaults in chase

285

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

38

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

106

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

108

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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