Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,134,897

Max blood points amount spent on one character

4,130,000

Highest prestige level

15

Mystery boxes opened

333

Time played

411h 34m

Time played in last two weeks

0m

Blood points per hour

177,699

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

280

Ultra rare addon warded without a protection ward

52

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

135

Killer full load-out matches

215

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 378 angelic 36 200 446 550 361 1 517
88 379 SeaOat 36 197 044 3 275 1 406
88 380 DeadSuperY 36 193 777 292 162 641
88 381 AlexWasHere216 36 189 803 699 240 1 215
88 382 Skullsquishe 36 188 613 674 61 241
88 383 Chrstiz 36 179 461 459 162 751
88 384 ProfWetGood 36 177 165 349 265 1 306

Currently at

88 381 place

AlexWasHere216 needs another

3 974 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

691

Obsessions healed

67

Survivors healed while you are injured

119

Survivors healed while rest are injured

139

Survivors unhooked

1,055

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

88

Survivors healed that come to you first

52

Protection hits for unhooked survivors

147

Protection hits for carried survivors

33

Survivors saved using pallet

6

Survivors affected with boon totems

852

Survivors affected with speed boost

12

Recovered from dying state

10

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

0

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

235

Repaired generators

1,577

Repaired damaged generators

843

Successful skill checks

15,029

Exit gates opened

161

Hex totems cleansed

59

Hex totems blessed

1

Chests opened

339

Chests opened in basement

76

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

18

Great skill checks while injured

40

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,194

Hits dodged by vaults

117

Basic attacks and projectiles dodged

1,420

Escapes after stunning killer using pallet

198

Escapes from killer gasp

48

Hooks sabotaged

147

Chases escaped after being injured in this chase

401

Chases lost by hiding in locker

1

Revealed killer aura

64

Unhooked yourself

26

Amount of screams

457

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

323

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

8

Escapes with new item

108

Escapes with somebody else item

9

Escapes being injured with for over half a match

18

Escapes while being downed at most once

144

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

235

Escapes healthy or injured through hatch

39

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

859

Obsessions sacrificed

159

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

212

All survivors sacrificed or killed (Memento Mori) before the last generator

102

Hooks

Hooks

Different survivors hooked in basement

298

Basement trees (3 or 4 survivors hooked in basement in this same time)

52

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

203

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

507

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

4

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

84

Survivors with Exposed effect downed

155

Survivors downed while carrying another survivor

19

Make unique survivors scream

643

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

559

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

41

Survivors hit after they drop a pallet during chase

480

Survivors hit while carrying another survivor

94

Survivors detected using killer instinct

330

Killer vaults in chase

212

Survivors grabbed while performing a vault

2

Meters fallen

217

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

429

Blink attacks (The Nurse)

335

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

47

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

34

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

1,110

Survivors put to sleep (The Nightmare)

99

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

28

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

35

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

40

Marked survivors downed (The Ghostface)

88

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

105

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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