Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

992,679,472

Max blood points amount spent on one character

87,720,712

Highest prestige level

100

Mystery boxes opened

4,667

Time played

4816h 7m

Time played in last two weeks

37h 40m

Blood points per hour

3,435

Estimated playtime per role

Survivor 85%
Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

18

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

1,606

Survivor rank

Iridescent I

Survivor full load-out matches

1,140

Ultra rare addon warded without a protection ward

533

Items depleted

4,032

Survivor Adepts

Adepts got 45
Adepts left 6
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

755

Killer rank

Ash II, 4 pipes

Killer full load-out matches

407

Ultra rare offering burned

14

Killer Adepts

Adepts got 17
Adepts left 25
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

20,343

Obsessions healed

4,602

Survivors healed while you are injured

3,920

Survivors healed while rest are injured

7,228

Survivors unhooked

26,498

Survivors saved (from dying state/hook) in endgame

784

Knocked (In dying state) survivors healed

2,216

Survivors healed that come to you first

1,630

Protection hits for unhooked survivors

1,783

Protection hits for carried survivors

491

Survivors saved using pallet

123

Survivors affected with boon totems

79,148

Survivors affected with speed boost

209

Recovered from dying state

825

Take a hit with the Endurance status effect

606

Survivors healed in the Basement

200

Heals completed after all generators have been completed

688

Safe unhooks while broken

86

Protection hits during End Game

249

Objective actions

Objective actions

Repaired generators

26,775

Repaired damaged generators

15,318

Successful skill checks

309,318

Exit gates opened

2,981

Hex totems cleansed

1,652

Hex totems blessed

39

Chests opened

4,785

Chests opened in basement

315

Escapes when playing without any perk and repaired generator(s)

1,066

Matches with 300+ seconds of repairing generators

3,031

Matches in that picked up and used special item

1,594

Great skill checks while injured

7,042

Swap held Survivor items for new ones from chests (counts once per chest)

682

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

20,502

Finished repairs of generators while injured

606

Chests opened with a key

202

Boldness actions

Boldness actions

Vaults in chase

22,235

Hits dodged by vaults

1,770

Basic attacks and projectiles dodged

32,674

Escapes after stunning killer using pallet

5,400

Escapes from killer gasp

453

Hooks sabotaged

344

Chases escaped after being injured in this chase

13,335

Chases lost by hiding in locker

91

Revealed killer aura

27,844

Unhooked yourself

291

Amount of screams

42,847

Reveal the Killer's aura for a total of 60 seconds in a single trial

88,320

Blind killer using flashlight

271

Perform a fast vault within 3 seconds of getting hit

1,824

Pallet stun the Killer while holding a rare, common, or uncommon item

1,877

Trials where you've revealed or seen the Killer's aura 11+ times

24,685

Escapes

Escapes

Total escapes

7,089

Escapes crawling (In dying state) through exit gates

578

Escapes through hatch

936

Escapes through hatch crawling (In dying state)

81

Escapes with new item

1,900

Escapes with somebody else item

127

Escapes being injured with for over half a match

622

Escapes while being downed at most once

4,827

Escapes after unhooked yourself

144

Escapes as obsession without getting a hit as last survivor

41

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

13

Escape through hatch using key

14

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

5,575

Escapes healthy or injured through hatch

855

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

25

Escapes while broken

47

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

51

Campbell's Chapel (Upstairs Main Building)

66

Family Residence (Main Building)

51

Sanctum of Wrath (Upstairs on Shrine)

55

Mother's Dwelling (Upstairs Cottage)

37

Temple of Purgation (Main Building Basement)

59

The Pale Rose (Steamboat)

34

The Game (Bathroom)

86

Mount Ormond Resort (Chalet/Main Building)

70

Dead Dawg Saloon (Upstairs Saloon)

70

Treatment Theatre (Operation Theatre)

83

Midwich Elementary School

99

Raccoon City Police Station (1st Floor Main Hall)

84

Eyrie of Crows (Inside Eyrie)

50

Garden of Joy (Upstairs Main Building)

32

Shattered Square (Upstairs Main Building)

27

Shelter Woods (by Command Centre)

20

Toba Landing repair (Upstairs Main Building)

28

Nostromo Wreckage (Mess Hall)

39

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

104

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,814

Obsessions sacrificed

871

Kills (Memento mories)

103

Kills (Memento mories) or sacrifices after last generator

822

All survivors sacrificed or killed (Memento Mori) before the last generator

327

Hooks

Hooks

Different survivors hooked in basement

674

Basement trees (3 or 4 survivors hooked in basement in this same time)

42

Survivors hooked while all remaining were injured

569

Survivors hooked before single generator was repaired

1,882

Survivors hooked in endgame

483

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,088

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

131

Survivors grabbed while cleansing a totem

22

Generators protection

Protected 61%
Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

93

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

229

Oblivious effect applied

719

Survivors with Exposed effect downed

533

Survivors downed while carrying another survivor

108

Make unique survivors scream

2,543

Survivors hit with haste effect

525

Injure or down survivors who are Hindered

56

Survivors that holding Special Item hit

152

Survivors downed next to a raised pallet

4,561

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

152

Hatches closed

442

Survivors hit after they drop a pallet during chase

1,418

Survivors hit while carrying another survivor

293

Survivors detected using killer instinct

1,977

Killer vaults in chase

487

Survivors grabbed while performing a vault

31

Meters fallen

1,760

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

51

Uncloak attacks (The Wraith)

405

Blink attacks (The Nurse)

109

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

451

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

160

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

653

Trials where all survivors suffered from madness 3 (The Doctor)

77

Hatchets thrown (The Huntress)

19,088

Survivors put to sleep (The Nightmare)

270

Reverse bear-traps put on survivors (The Pig)

62

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

388

Survivors with Broken effect downed

79

Condemned survivors (The Onryō)

17

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

73

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

208

Survivors downed while having max Sickness (The Plague)

123

Marked survivors downed (The Ghostface)

83

Survivors downed with Demon Fury (The Oni)

117

Survivors downed while speared (The Deathslinger)

67

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

102

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!