Overall statistics
Account overall
Total blood points earned
259,419,591
Max blood points amount spent on one character
17,650,921
Highest prestige level
100
Mystery boxes opened
1,084
Time played
1167h 33m
Time played in last two weeks
2h 4m
Blood points per hour
222,191
Estimated playtime per role
96% Survivor
Killer 4%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
342
Survivor full load-out matches
1,648
Ultra rare addon warded without a protection ward
66
Ash III
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
37
Killer full load-out matches
83
Ultra rare offering burned
6
Ash IV
1 / 42
KillerLeaderboards
Currently at
47 345 place
Killersarea needs another
7 566 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,466
Obsessions healed
1,084
Survivors healed while you are injured
1,152
Survivors healed while rest are injured
2,139
Survivors unhooked
5,931
Survivors saved (from dying state/hook) in endgame
171
Knocked (In dying state) survivors healed
659
Survivors healed that come to you first
535
Protection hits for unhooked survivors
520
Protection hits for carried survivors
233
Survivors saved using pallet
44
Survivors affected with boon totems
9,075
Survivors affected with speed boost
6
Recovered from dying state
434
Take a hit with the Endurance status effect
617
Survivors healed in the Basement
18
Heals completed after all generators have been completed
110
Safe unhooks while broken
13
Protection hits during End Game
42
Objective actions
Items depleted
1,825
Repaired generators
6,163
Repaired damaged generators
4,788
Successful skill checks
74,902
Exit gates opened
688
Hex totems cleansed
224
Hex totems blessed
2
Chests opened
880
Chests opened in basement
31
Escapes when playing without any perk and repaired generator(s)
182
Matches with 300+ seconds of repairing generators
8
Matches in that picked up and used special item
539
Great skill checks while injured
2,346
Swap held Survivor items for new ones from chests (counts once per chest)
244
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,617
Finished repairs of generators while injured
73
Chests opened with a key
0
Boldness actions
Vaults in chase
6,847
Hits dodged by vaults
578
Basic attacks and projectiles dodged
9,958
Escapes after stunning killer using pallet
2,582
Escapes from killer gasp
174
Hooks sabotaged
85
Chases escaped after being injured in this chase
3,866
Chases lost by hiding in locker
18
Revealed killer aura
1,505
Unhooked yourself
83
Amount of screams
16,593
Reveal the Killer's aura for a total of 60 seconds in a single trial
8,340
Blind killer using flashlight
107
Perform a fast vault within 3 seconds of getting hit
702
Pallet stun the Killer while holding a rare, common, or uncommon item
1,413
Trials where you've revealed or seen the Killer's aura 11+ times
282
Escapes
Total escapes
1,473
Escapes crawling (In dying state) through exit gates
200
Escapes through hatch
171
Escapes through hatch crawling (In dying state)
39
Escapes with new item
256
Escapes with somebody else item
27
Escapes being injured with for over half a match
157
Escapes while being downed at most once
993
Escapes after unhooked yourself
26
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
1,102
Escapes healthy or injured through hatch
132
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
4
Campbell's Chapel (Upstairs Main Building)
5
Family Residence (Main Building)
5
Sanctum of Wrath (Upstairs on Shrine)
5
Mother's Dwelling (Upstairs Cottage)
7
Temple of Purgation (Main Building Basement)
5
The Pale Rose (Steamboat)
8
The Game (Bathroom)
10
Mount Ormond Resort (Chalet/Main Building)
10
Dead Dawg Saloon (Upstairs Saloon)
14
Treatment Theatre (Operation Theatre)
18
Midwich Elementary School
15
Raccoon City Police Station (1st Floor Main Hall)
21
Eyrie of Crows (Inside Eyrie)
8
Garden of Joy (Upstairs Main Building)
6
Shattered Square (Upstairs Main Building)
9
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
2
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
27
Killer statistics
Kills
Hooks
188
Obsessions sacrificed
51
Kills (Memento mories)
8
Kills (Memento mories) or sacrifices after last generator
40
All survivors sacrificed or killed (Memento Mori) before the last generator
16
Hooks
Different survivors hooked in basement
13
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
27
Survivors hooked before single generator was repaired
129
Survivors hooked in endgame
22
Territory protection
Generators damaged with at least one survivor hooked
109
Generators damaged with Undetectable effect
4
Survivors grabbed while repairing a generator
19
Survivors grabbed while cleansing a totem
1
Generators protection
62% Protected
Unprotected 38%
Hit survivors with a basic attack while you are Undetectable
5
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
4
Oblivious effect applied
8
Survivors with Exposed effect downed
24
Survivors downed while carrying another survivor
10
Make unique survivors scream
357
Survivors hit with haste effect
83
Injure or down survivors who are Hindered
83
Survivors that holding Special Item hit
43
Survivors downed next to a raised pallet
276
Survivors downed in Exit Gate
2
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
29
Hatches closed
24
Survivors hit after they drop a pallet during chase
153
Survivors hit while carrying another survivor
33
Survivors detected using killer instinct
128
Killer vaults in chase
202
Survivors grabbed while performing a vault
0
Meters fallen
111
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
7
Blink attacks (The Nurse)
23
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
8
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
210
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
19
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
121
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
32
Survivors with Broken effect downed
1
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
5
Damage Survivor pursued by a Guard (The Knight)
6
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
5
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
1
Intoxicated survivors downed (The Clown)
20
Survivors downed after phase walk (The Spirit)
2
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
6
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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