Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,602,435

Max blood points amount spent on one character

4,636,000

Highest prestige level

10

Mystery boxes opened

316

Time played

345h 43m

Time played in last two weeks

0m

Blood points per hour

198,435

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

68

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

308

Killer full load-out matches

400

Ultra rare offering burned

5

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 579 ligman 20 729 021 245 93 316
94 580 Puck0725 20 726 567 333 138 600
94 581 Odd Bloke 20 721 674 238 263 1 325
94 582 The Sewer Rat 20 720 307 538 32 174
94 583 Skoalface 20 720 198 0 87 353
94 584 Mondragon_DK 20 719 559 484 74 359
94 585 Fuyteaor 20 717 335 1 004 15 103

Currently at

94 582 place

The Sewer Rat needs another

1 367 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

757

Obsessions healed

134

Survivors healed while you are injured

131

Survivors healed while rest are injured

326

Survivors unhooked

657

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

55

Protection hits for unhooked survivors

25

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

2,906

Survivors affected with speed boost

4

Recovered from dying state

30

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

26

Heals completed after all generators have been completed

15

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

172

Repaired generators

620

Repaired damaged generators

221

Successful skill checks

7,923

Exit gates opened

68

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

112

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

54

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

137

Great skill checks while injured

229

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

301

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

454

Hits dodged by vaults

48

Basic attacks and projectiles dodged

906

Escapes after stunning killer using pallet

117

Escapes from killer gasp

10

Hooks sabotaged

15

Chases escaped after being injured in this chase

383

Chases lost by hiding in locker

4

Revealed killer aura

253

Unhooked yourself

6

Amount of screams

1,788

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,880

Blind killer using flashlight

49

Perform a fast vault within 3 seconds of getting hit

115

Pallet stun the Killer while holding a rare, common, or uncommon item

39

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

143

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

0

Escapes with new item

64

Escapes with somebody else item

4

Escapes being injured with for over half a match

9

Escapes while being downed at most once

95

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

119

Escapes healthy or injured through hatch

20

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,506

Obsessions sacrificed

321

Kills (Memento mories)

151

Kills (Memento mories) or sacrifices after last generator

327

All survivors sacrificed or killed (Memento Mori) before the last generator

162

Hooks

Hooks

Different survivors hooked in basement

274

Basement trees (3 or 4 survivors hooked in basement in this same time)

60

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

753

Survivors hooked in endgame

146

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

757

Generators damaged with Undetectable effect

198

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

282

Survivors injured while in the basement

72

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

123

Oblivious effect applied

523

Survivors with Exposed effect downed

155

Survivors downed while carrying another survivor

78

Make unique survivors scream

2,191

Survivors hit with haste effect

808

Injure or down survivors who are Hindered

149

Survivors that holding Special Item hit

398

Survivors downed next to a raised pallet

2,191

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

156

Hatches closed

145

Survivors hit after they drop a pallet during chase

1,017

Survivors hit while carrying another survivor

204

Survivors detected using killer instinct

1,702

Killer vaults in chase

656

Survivors grabbed while performing a vault

13

Meters fallen

961

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

242

Blink attacks (The Nurse)

175

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

77

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

40

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

155

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

626

Survivors put to sleep (The Nightmare)

41

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

254

Max Lacerations dealt (The Trickster)

85

Survivors with Broken effect downed

76

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

131

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

298

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

87

Damage Survivor pursued by a Guard (The First)

68

Perfectly times grab attacks (The Ghoul)

81

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

62

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

74

Intoxicated survivors downed (The Clown)

39

Survivors downed after phase walk (The Spirit)

92

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

30

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

139

Survivors downed while speared (The Deathslinger)

47

Survivors downed with Victor clinging (The Twins)

31

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

34

Down survivor you recently teleported to (The Singularity)

182

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

10

Killer abilities chart

Killer abilities chart

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