Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

229,923,974

Max blood points amount spent on one character

14,450,000

Highest prestige level

100

Mystery boxes opened

592

Time played

737h 5m

Time played in last two weeks

2h 2m

Blood points per hour

5,199

Estimated playtime per role

Survivor 31%
Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

92

Survivor rank

Ash III, 1 pipes

Survivor full load-out matches

982

Ultra rare addon warded without a protection ward

339

Items depleted

923

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

761

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

1,295

Ultra rare offering burned

237

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,155

Obsessions healed

295

Survivors healed while you are injured

235

Survivors healed while rest are injured

416

Survivors unhooked

1,248

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

104

Survivors healed that come to you first

91

Protection hits for unhooked survivors

98

Protection hits for carried survivors

41

Survivors saved using pallet

1

Survivors affected with boon totems

1,837

Survivors affected with speed boost

0

Recovered from dying state

134

Take a hit with the Endurance status effect

88

Survivors healed in the Basement

12

Heals completed after all generators have been completed

51

Safe unhooks while broken

9

Protection hits during End Game

36

Objective actions

Objective actions

Repaired generators

1,781

Repaired damaged generators

609

Successful skill checks

24,831

Exit gates opened

275

Hex totems cleansed

46

Hex totems blessed

0

Chests opened

419

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

1,202

Matches in that picked up and used special item

186

Great skill checks while injured

1,020

Swap held Survivor items for new ones from chests (counts once per chest)

271

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,758

Finished repairs of generators while injured

139

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,444

Hits dodged by vaults

155

Basic attacks and projectiles dodged

3,128

Escapes after stunning killer using pallet

297

Escapes from killer gasp

52

Hooks sabotaged

25

Chases escaped after being injured in this chase

1,025

Chases lost by hiding in locker

13

Revealed killer aura

1,300

Unhooked yourself

23

Amount of screams

6,894

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,260

Blind killer using flashlight

169

Perform a fast vault within 3 seconds of getting hit

356

Pallet stun the Killer while holding a rare, common, or uncommon item

148

Trials where you've revealed or seen the Killer's aura 11+ times

217

Escapes

Escapes

Total escapes

463

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

9

Escapes with new item

105

Escapes with somebody else item

6

Escapes being injured with for over half a match

43

Escapes while being downed at most once

301

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

386

Escapes healthy or injured through hatch

38

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,148

Obsessions sacrificed

649

Kills (Memento mories)

802

Kills (Memento mories) or sacrifices after last generator

694

All survivors sacrificed or killed (Memento Mori) before the last generator

235

Hooks

Hooks

Different survivors hooked in basement

437

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

314

Survivors hooked before single generator was repaired

1,997

Survivors hooked in endgame

257

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,935

Generators damaged with Undetectable effect

421

Survivors grabbed while repairing a generator

106

Survivors grabbed while cleansing a totem

12

Generators protection

Protected 58%
Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

740

Survivors injured while in the basement

156

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

611

Oblivious effect applied

1,919

Survivors with Exposed effect downed

875

Survivors downed while carrying another survivor

122

Make unique survivors scream

5,402

Survivors hit with haste effect

966

Injure or down survivors who are Hindered

543

Survivors that holding Special Item hit

596

Survivors downed next to a raised pallet

5,000

Survivors downed in Exit Gate

67

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

275

Hatches closed

238

Survivors hit after they drop a pallet during chase

2,409

Survivors hit while carrying another survivor

298

Survivors detected using killer instinct

3,642

Killer vaults in chase

1,625

Survivors grabbed while performing a vault

95

Meters fallen

6,450

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

1,042

Blink attacks (The Nurse)

677

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

988

Matches finished with one or more Hex totems remaining

34

Traps triggered (The Hag)

240

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

1,243

Trials where all survivors suffered from madness 3 (The Doctor)

228

Hatchets thrown (The Huntress)

67

Survivors put to sleep (The Nightmare)

1,113

Reverse bear-traps put on survivors (The Pig)

58

Survivors sent to Cage of Atonement (The Executioner)

54

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

597

Survivors with Broken effect downed

736

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

54

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

38

Survivors hit during Tail attack (The Xenomorph)

88

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

25

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

301

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

77

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

304

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

142

Deep wounded survivors downed (The Legion)

234

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

494

Survivors downed with Victor clinging (The Twins)

34

Survivors downed while contaminated (The Nemesis)

139

Survivors downed with Dire Crows (The Artist)

14

Survivors downed during Nightfall (The Dredge)

160

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

53

Whip downs (The Krause)

32

Killer abilities chart

Killer abilities chart

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