Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,901,495

Max blood points amount spent on one character

4,584,000

Highest prestige level

11

Mystery boxes opened

425

Time played

417h 27m

Time played in last two weeks

0m

Blood points per hour

193,799

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

236

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

245

Killer full load-out matches

353

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 680 sasamin 71 039 906 1 524 119 425
74 681 K. 71 039 298 602 314 1 427
74 682 m1Da$ 71 037 790 753 226 811
74 683 Andrei06 71 037 578 1 147 197 1 047
74 684 Ziroe 71 037 366 36 532 1 347
74 685 DeadByDC 71 035 584 451 456 1 990
74 686 Sebmscolumn 71 035 020 457 229 1 088

Currently at

74 683 place

Andrei06 needs another

212 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

452

Obsessions healed

68

Survivors healed while you are injured

72

Survivors healed while rest are injured

69

Survivors unhooked

514

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

19

Protection hits for unhooked survivors

63

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

501

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

63

Repaired generators

1,074

Repaired damaged generators

389

Successful skill checks

7,178

Exit gates opened

117

Hex totems cleansed

25

Hex totems blessed

0

Chests opened

88

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

11

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

43

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

857

Hits dodged by vaults

86

Basic attacks and projectiles dodged

453

Escapes after stunning killer using pallet

98

Escapes from killer gasp

19

Hooks sabotaged

68

Chases escaped after being injured in this chase

159

Chases lost by hiding in locker

0

Revealed killer aura

19

Unhooked yourself

9

Amount of screams

238

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

198

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

0

Escapes with new item

39

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

73

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

167

Escapes healthy or injured through hatch

16

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,248

Obsessions sacrificed

259

Kills (Memento mories)

60

Kills (Memento mories) or sacrifices after last generator

333

All survivors sacrificed or killed (Memento Mori) before the last generator

158

Hooks

Hooks

Different survivors hooked in basement

200

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

114

Survivors hooked before single generator was repaired

395

Survivors hooked in endgame

114

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,051

Generators damaged with Undetectable effect

84

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

18

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

105

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

132

Oblivious effect applied

277

Survivors with Exposed effect downed

204

Survivors downed while carrying another survivor

27

Make unique survivors scream

535

Survivors hit with haste effect

144

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

1,018

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

121

Survivors hit after they drop a pallet during chase

1,027

Survivors hit while carrying another survivor

217

Survivors detected using killer instinct

412

Killer vaults in chase

155

Survivors grabbed while performing a vault

5

Meters fallen

474

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

205

Blink attacks (The Nurse)

1,232

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

213

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

251

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

731

Trials where all survivors suffered from madness 3 (The Doctor)

96

Hatchets thrown (The Huntress)

918

Survivors put to sleep (The Nightmare)

254

Reverse bear-traps put on survivors (The Pig)

25

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

105

Max Lacerations dealt (The Trickster)

95

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

17

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

105

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

289

Intoxicated survivors downed (The Clown)

51

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

49

Survivors downed while having max Sickness (The Plague)

56

Marked survivors downed (The Ghostface)

71

Survivors downed with Demon Fury (The Oni)

28

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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