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Darnok

76561198346171521

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,247,152

Max blood points amount spent on one character

5,137,500

Highest prestige level

12

Mystery boxes opened

297

Time played

472h 39m

Time played in last two weeks

0m

Blood points per hour

140,161

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

70

Survivor full load-out matches

77

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

153

Killer full load-out matches

143

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 803 Kimo 66 251 450 109 226 1 044
78 804 TomboyLover 66 250 083 1 512 83 445
78 805 สุดจะทนคนไทย 66 247 612 495 645 2 059
78 806 Darnok 66 247 152 977 339 1 442
78 807 Hale 66 246 399 1 657 52 229
78 808 Blitz 66 244 473 281 395 1 323

Currently at

78 806 place

Darnok needs another

460 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

909

Obsessions healed

116

Survivors healed while you are injured

217

Survivors healed while rest are injured

264

Survivors unhooked

1,106

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

104

Survivors healed that come to you first

27

Protection hits for unhooked survivors

106

Protection hits for carried survivors

25

Survivors saved using pallet

5

Survivors affected with boon totems

365

Survivors affected with speed boost

0

Recovered from dying state

16

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

2

Heals completed after all generators have been completed

24

Safe unhooks while broken

3

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

287

Repaired generators

1,442

Repaired damaged generators

515

Successful skill checks

10,194

Exit gates opened

181

Hex totems cleansed

93

Hex totems blessed

0

Chests opened

651

Chests opened in basement

146

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

38

Great skill checks while injured

126

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

149

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,555

Hits dodged by vaults

195

Basic attacks and projectiles dodged

1,548

Escapes after stunning killer using pallet

202

Escapes from killer gasp

25

Hooks sabotaged

54

Chases escaped after being injured in this chase

258

Chases lost by hiding in locker

0

Revealed killer aura

62

Unhooked yourself

18

Amount of screams

1,167

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

27

Perform a fast vault within 3 seconds of getting hit

90

Pallet stun the Killer while holding a rare, common, or uncommon item

82

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

339

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

8

Escapes with new item

176

Escapes with somebody else item

10

Escapes being injured with for over half a match

23

Escapes while being downed at most once

145

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

255

Escapes healthy or injured through hatch

38

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

977

Obsessions sacrificed

169

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

274

All survivors sacrificed or killed (Memento Mori) before the last generator

110

Hooks

Hooks

Different survivors hooked in basement

266

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

73

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

467

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

4

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

25

Oblivious effect applied

128

Survivors with Exposed effect downed

147

Survivors downed while carrying another survivor

13

Make unique survivors scream

231

Survivors hit with haste effect

62

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

327

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

84

Survivors hit after they drop a pallet during chase

611

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

325

Killer vaults in chase

81

Survivors grabbed while performing a vault

5

Meters fallen

308

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

242

Blink attacks (The Nurse)

274

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

168

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

222

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

280

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

458

Survivors put to sleep (The Nightmare)

6

Reverse bear-traps put on survivors (The Pig)

59

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

218

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

41

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

82

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

72

Survivors downed with Demon Fury (The Oni)

49

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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