Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

248,308,413

Max blood points amount spent on one character

21,635,038

Highest prestige level

63

Mystery boxes opened

1,001

Time played

1370h 25m

Time played in last two weeks

10m

Blood points per hour

181,192

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

231

Survivor full load-out matches

1,910

Ultra rare addon warded without a protection ward

78

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 65%

33 / 51

Survivor
Got 33 Left 18
Killer

Killer

Killer perfect matches (5 000 points each category)

146

Killer full load-out matches

195

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
47 466 LiftmeifIFall 171 387 469 1 775 714 3 628
47 467 Base I Baller 171 377 522 1 639 926 3 456
47 468 Dead Tired! 171 376 418 1 830 518 2 568
47 469 ara 171 375 993 773 738 4 062
47 470 Phoenix 171 374 414 519 782 3 816
47 471 Lucasziee TTV 171 367 547 712 697 3 526
47 472 Jaunisto 171 345 108 618 681 3 284

Currently at

47 469 place

ara needs another

425 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,639

Obsessions healed

1,256

Survivors healed while you are injured

1,128

Survivors healed while rest are injured

2,440

Survivors unhooked

4,437

Survivors saved (from dying state/hook) in endgame

81

Knocked (In dying state) survivors healed

482

Survivors healed that come to you first

525

Protection hits for unhooked survivors

346

Protection hits for carried survivors

121

Survivors saved using pallet

12

Survivors affected with boon totems

15,848

Survivors affected with speed boost

7

Recovered from dying state

510

Take a hit with the Endurance status effect

182

Survivors healed in the Basement

53

Heals completed after all generators have been completed

158

Safe unhooks while broken

5

Protection hits during End Game

50

Objective actions

Objective actions

Items depleted

1,567

Repaired generators

5,340

Repaired damaged generators

2,389

Successful skill checks

52,545

Exit gates opened

461

Hex totems cleansed

136

Hex totems blessed

1

Chests opened

1,080

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

194

Matches with 300+ seconds of repairing generators

606

Matches in that picked up and used special item

432

Great skill checks while injured

644

Swap held Survivor items for new ones from chests (counts once per chest)

259

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,862

Finished repairs of generators while injured

74

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,343

Hits dodged by vaults

222

Basic attacks and projectiles dodged

5,302

Escapes after stunning killer using pallet

773

Escapes from killer gasp

103

Hooks sabotaged

61

Chases escaped after being injured in this chase

2,723

Chases lost by hiding in locker

12

Revealed killer aura

4,463

Unhooked yourself

33

Amount of screams

15,518

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,140

Blind killer using flashlight

299

Perform a fast vault within 3 seconds of getting hit

937

Pallet stun the Killer while holding a rare, common, or uncommon item

521

Trials where you've revealed or seen the Killer's aura 11+ times

153

Escapes

Escapes

Total escapes

1,008

Escapes crawling (In dying state) through exit gates

68

Escapes through hatch

90

Escapes through hatch crawling (In dying state)

11

Escapes with new item

247

Escapes with somebody else item

13

Escapes being injured with for over half a match

62

Escapes while being downed at most once

704

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

850

Escapes healthy or injured through hatch

79

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

789

Obsessions sacrificed

167

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

182

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

237

Survivors hooked before single generator was repaired

314

Survivors hooked in endgame

108

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

524

Generators damaged with Undetectable effect

191

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

3

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

45

Oblivious effect applied

175

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

22

Make unique survivors scream

1,188

Survivors hit with haste effect

450

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

157

Survivors downed next to a raised pallet

1,063

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

93

Survivors hit after they drop a pallet during chase

521

Survivors hit while carrying another survivor

50

Survivors detected using killer instinct

2,225

Killer vaults in chase

693

Survivors grabbed while performing a vault

6

Meters fallen

565

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

489

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

100

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

625

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

101

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

72

Deep wounded survivors downed (The Legion)

204

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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