Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

271,052,863

Max blood points amount spent on one character

28,800,731

Highest prestige level

100

Mystery boxes opened

356

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

111

Survivor full load-out matches

29

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,355

Killer full load-out matches

1,401

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 614 Aciumon 57 502 400 1 456 2 646
77 615 Random 57 500 781 707 278 1 031
77 616 StickyBM 57 497 302 502 300 1 156
77 617 Gingepratt 57 495 563 1 583 27 130
77 618 quit w 57 494 265 1 366 354 1 493
77 619 Miaucelot 57 493 769 61 690 3 297
77 620 Hex: offender 57 490 440 385 268 1 412

Currently at

77 617 place

Gingepratt needs another

1 739 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,012

Obsessions healed

200

Survivors healed while you are injured

220

Survivors healed while rest are injured

441

Survivors unhooked

926

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

83

Survivors healed that come to you first

105

Protection hits for unhooked survivors

44

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

3,672

Survivors affected with speed boost

2

Recovered from dying state

82

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

9

Heals completed after all generators have been completed

72

Safe unhooks while broken

4

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

223

Repaired generators

1,139

Repaired damaged generators

482

Successful skill checks

11,954

Exit gates opened

108

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

97

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

78

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

126

Great skill checks while injured

514

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,534

Finished repairs of generators while injured

31

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,107

Hits dodged by vaults

109

Basic attacks and projectiles dodged

1,602

Escapes after stunning killer using pallet

259

Escapes from killer gasp

11

Hooks sabotaged

8

Chases escaped after being injured in this chase

798

Chases lost by hiding in locker

5

Revealed killer aura

420

Unhooked yourself

20

Amount of screams

2,663

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

198

Pallet stun the Killer while holding a rare, common, or uncommon item

140

Trials where you've revealed or seen the Killer's aura 11+ times

1,984

Escapes

Escapes

Total escapes

241

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

0

Escapes with new item

51

Escapes with somebody else item

5

Escapes being injured with for over half a match

18

Escapes while being downed at most once

163

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

193

Escapes healthy or injured through hatch

22

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,900

Obsessions sacrificed

1,202

Kills (Memento mories)

531

Kills (Memento mories) or sacrifices after last generator

1,029

All survivors sacrificed or killed (Memento Mori) before the last generator

515

Hooks

Hooks

Different survivors hooked in basement

581

Basement trees (3 or 4 survivors hooked in basement in this same time)

75

Survivors hooked while all remaining were injured

643

Survivors hooked before single generator was repaired

3,284

Survivors hooked in endgame

540

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,543

Generators damaged with Undetectable effect

439

Survivors grabbed while repairing a generator

75

Survivors grabbed while cleansing a totem

15

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

612

Survivors injured while in the basement

147

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

610

Oblivious effect applied

2,454

Survivors with Exposed effect downed

220

Survivors downed while carrying another survivor

265

Make unique survivors scream

7,485

Survivors hit with haste effect

1,329

Injure or down survivors who are Hindered

1,070

Survivors that holding Special Item hit

1,846

Survivors downed next to a raised pallet

7,905

Survivors downed in Exit Gate

134

Survivors downed withit 30 seconds of breaking pallet or wall

229

Preventing escape

Preventing escape

Survivors grabbed from locker

572

Hatches closed

385

Survivors hit after they drop a pallet during chase

2,714

Survivors hit while carrying another survivor

833

Survivors detected using killer instinct

5,709

Killer vaults in chase

2,915

Survivors grabbed while performing a vault

128

Meters fallen

10,283

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

878

Blink attacks (The Nurse)

647

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,584

Matches finished with one or more Hex totems remaining

76

Traps triggered (The Hag)

90

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

407

Trials where all survivors suffered from madness 3 (The Doctor)

72

Hatchets thrown (The Huntress)

17,800

Survivors put to sleep (The Nightmare)

205

Reverse bear-traps put on survivors (The Pig)

52

Survivors sent to Cage of Atonement (The Executioner)

34

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

153

Condemned survivors (The Onryō)

164

Slams of one Survivor into another (The Mastermind)

119

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

392

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

114

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

54

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

84,588

Survivors downed by 24m+ hatchet throw (The Huntress)

55

Survivors downed with chainsaw (The Cannibal)

138

Intoxicated survivors downed (The Clown)

42

Survivors downed after phase walk (The Spirit)

61

Deep wounded survivors downed (The Legion)

106

Survivors downed while having max Sickness (The Plague)

42

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

729

Survivors downed while speared (The Deathslinger)

120

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

275

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

114

Down survivor using UVX (The Unknown)

376

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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