Total blood points earned

223,131,660

Max blood points amount spent on one character

20,872,126

Time played

1133h 2m

Time played in last two weeks

18h 13m

Blood points per hour

196,933

Estimated playtime per role

52% Survivor

Killer 48%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

196

Survivor full load-out matches

42

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

683

Killer full load-out matches

494

Ultra rare offering burned

45

Killer rank
Silver III

Silver III

5 / 5 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 315 Stv 217 235 994 1 438 855 3 725
43 316 木木c 217 231 886 4 330 453 1 807
43 317 Shadow_Raptor13 217 230 356 3 085 1 488 5 359
43 318 serenity 217 222 248 4 071 1 140 5 517
43 319 Monohoshizao 217 212 156 2 828 739 3 016
43 320 Freaky 217 210 435 2 241 629 3 126
43 321 Gatekeep 217 203 722 2 756 559 3 504

Currently at

43 318 place

serenity needs another

8 108 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,598

Obsessions healed

600

Survivors healed while you are injured

433

Survivors healed while rest are injured

636

Survivors unhooked

3,780

Survivors saved (from dying state/hook) in endgame

211

Knocked (In dying state) survivors healed

289

Survivors healed that come to you first

161

Protection hits for unhooked survivors

301

Protection hits for carried survivors

51

Survivors saved using pallet

4

Survivors affected with boon totems

6,998

Survivors affected with speed boost

0

Recovered from dying state

100

Take a hit with the Endurance status effect

113

Survivors healed in the Basement

5

Heals completed after all generators have been completed

137

Safe unhooks while broken

6

Protection hits during End Game

53

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

955

Items depleted

259

Repaired generators

5,517

Repaired damaged generators

2,545

Successful skill checks

32,129

Exit gates opened

594

Hex totems cleansed

150

Hex totems blessed

0

Chests opened

188

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

31

Matches with 300+ seconds of repairing generators

4,807

Matches in that picked up and used special item

125

Great skill checks while injured

757

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,921

Finished repairs of generators while injured

186

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,603

Hits dodged by vaults

520

Basic attacks and projectiles dodged

3,139

Escapes after stunning killer using pallet

538

Escapes from killer gasp

37

Hooks sabotaged

44

Chases escaped after being injured in this chase

1,134

Chases lost by hiding in locker

2

Revealed killer aura

4,918

Unhooked yourself

54

Amount of screams

4,990

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,780

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

240

Pallet stun the Killer while holding a rare, common, or uncommon item

83

Trials where you've revealed or seen the Killer's aura 11+ times

808

Escapes

Escapes

Total escapes

1,140

Escapes crawling (In dying state) through exit gates

55

Escapes through hatch

79

Escapes through hatch crawling (In dying state)

17

Escapes with new item

77

Escapes with somebody else item

11

Escapes being injured with for over half a match

152

Escapes while being downed at most once

474

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,006

Escapes healthy or injured through hatch

62

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

8

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,142

Obsessions sacrificed

1,055

Kills (Memento mories)

166

Kills (Memento mories) or sacrifices after last generator

962

All survivors sacrificed or killed (Memento Mori) before the last generator

539

Hooks

Hooks

Different survivors hooked in basement

730

Basement trees (3 or 4 survivors hooked in basement in this same time)

66

Survivors hooked while all remaining were injured

380

Survivors hooked before single generator was repaired

1,058

Survivors hooked in endgame

251

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,421

Generators damaged with Undetectable effect

118

Survivors grabbed while repairing a generator

104

Survivors grabbed while cleansing a totem

30

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

13

Survivors with Exposed effect downed

386

Survivors downed while carrying another survivor

120

Make unique survivors scream

1,486

Survivors hit with haste effect

483

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

1,845

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

101

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

428

Survivors hit after they drop a pallet during chase

1,879

Survivors hit while carrying another survivor

509

Survivors detected using killer instinct

767

Killer vaults in chase

347

Survivors grabbed while performing a vault

7

Meters fallen

1,286

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

750

Blink attacks (The Nurse)

3,442

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

287

Matches finished with one or more Hex totems remaining

24

Traps triggered (The Hag)

1,242

Trials where each survivor was hit after teleport (The Hag)

36

Shocks (The Doctor)

673

Trials where all survivors suffered from madness 3 (The Doctor)

32

Hatchets thrown (The Huntress)

4,434

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

212

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

612

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

1,218

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

10

Survivors downed with chainsaw (The Cannibal)

994

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1,479

Deep wounded survivors downed (The Legion)

483

Survivors downed while having max Sickness (The Plague)

55

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

66

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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