Steam avatar

Sangbit

76561198343518415

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

5,864,965

Max blood points amount spent on one character

748,000

Highest prestige level

3

Mystery boxes opened

114

Time played

152h 52m

Time played in last two weeks

0m

Blood points per hour

38,367

Estimated playtime per role

9% Survivor

Killer 91%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

32

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 752 Luxemhunter 5 868 499 86 15 103
110 753 DraTheBean 5 866 543 78 14 87
110 754 remy 5 865 000 532 276 1 013
110 755 Sangbit 5 864 965 1 169 111 139
110 756 stanotis 5 863 695 64 4 11
110 757 bringactavisback 5 859 358 142 24 74
110 758 C r o X o 5 857 133 4 112 1 009

Currently at

110 755 place

Sangbit needs another

35 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

116

Obsessions healed

12

Survivors healed while you are injured

58

Survivors healed while rest are injured

20

Survivors unhooked

69

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

30

Protection hits for unhooked survivors

254

Protection hits for carried survivors

30

Survivors saved using pallet

5

Survivors affected with boon totems

59

Survivors affected with speed boost

50

Recovered from dying state

13

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

25

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

33

Repaired generators

139

Repaired damaged generators

57

Successful skill checks

924

Exit gates opened

40

Hex totems cleansed

100

Hex totems blessed

20

Chests opened

106

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

35

Great skill checks while injured

36

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

9

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

223

Hits dodged by vaults

52

Basic attacks and projectiles dodged

115

Escapes after stunning killer using pallet

52

Escapes from killer gasp

13

Hooks sabotaged

51

Chases escaped after being injured in this chase

60

Chases lost by hiding in locker

35

Revealed killer aura

82

Unhooked yourself

52

Amount of screams

191

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

111

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

1

Escapes while being downed at most once

30

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

108

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,169

Obsessions sacrificed

71

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

74

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

81

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

249

Generators damaged with Undetectable effect

73

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

10

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

62

Oblivious effect applied

280

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

43

Make unique survivors scream

294

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

127

Survivors downed next to a raised pallet

233

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

35

Survivors hit after they drop a pallet during chase

303

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

466

Killer vaults in chase

95

Survivors grabbed while performing a vault

3

Meters fallen

8

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

105

Blink attacks (The Nurse)

501

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

505

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

223

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

34

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

89

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

381

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

81

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

68

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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