Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,390,420

Max blood points amount spent on one character

5,835,358

Highest prestige level

7

Mystery boxes opened

148

Time played

492h 35m

Time played in last two weeks

24m

Blood points per hour

148,991

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

414

Ultra rare addon warded without a protection ward

121

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

244

Killer full load-out matches

485

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 607 MOD 57 883 943 434 98 271
79 608 festive bird 57 882 813 597 235 1 013
79 609 DutchAppelflapKlapper 57 882 374 162 438 2 241
79 610 Sugar cube 57 879 851 888 224 940
79 611 Astranger 57 867 251 256 104 634
79 612 Stiqfer 57 864 448 805 173 740
79 613 Chips 57 862 458 673 241 1 072

Currently at

79 610 place

Sugar cube needs another

2 523 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

963

Obsessions healed

234

Survivors healed while you are injured

257

Survivors healed while rest are injured

313

Survivors unhooked

924

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

164

Survivors healed that come to you first

78

Protection hits for unhooked survivors

83

Protection hits for carried survivors

22

Survivors saved using pallet

8

Survivors affected with boon totems

2,412

Survivors affected with speed boost

0

Recovered from dying state

58

Take a hit with the Endurance status effect

24

Survivors healed in the Basement

6

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

384

Repaired generators

1,139

Repaired damaged generators

935

Successful skill checks

17,689

Exit gates opened

133

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

60

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

64

Great skill checks while injured

194

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

79

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

574

Hits dodged by vaults

40

Basic attacks and projectiles dodged

1,975

Escapes after stunning killer using pallet

171

Escapes from killer gasp

71

Hooks sabotaged

45

Chases escaped after being injured in this chase

479

Chases lost by hiding in locker

11

Revealed killer aura

544

Unhooked yourself

17

Amount of screams

1,424

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,280

Blind killer using flashlight

28

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

268

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

1

Escapes with new item

12

Escapes with somebody else item

3

Escapes being injured with for over half a match

37

Escapes while being downed at most once

156

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

238

Escapes healthy or injured through hatch

16

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,125

Obsessions sacrificed

285

Kills (Memento mories)

88

Kills (Memento mories) or sacrifices after last generator

193

All survivors sacrificed or killed (Memento Mori) before the last generator

118

Hooks

Hooks

Different survivors hooked in basement

152

Basement trees (3 or 4 survivors hooked in basement in this same time)

40

Survivors hooked while all remaining were injured

153

Survivors hooked before single generator was repaired

749

Survivors hooked in endgame

97

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

973

Generators damaged with Undetectable effect

295

Survivors grabbed while repairing a generator

155

Survivors grabbed while cleansing a totem

7

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

305

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

190

Oblivious effect applied

675

Survivors with Exposed effect downed

356

Survivors downed while carrying another survivor

135

Make unique survivors scream

1,964

Survivors hit with haste effect

487

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

217

Survivors downed next to a raised pallet

1,938

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

209

Hatches closed

95

Survivors hit after they drop a pallet during chase

681

Survivors hit while carrying another survivor

294

Survivors detected using killer instinct

1,379

Killer vaults in chase

231

Survivors grabbed while performing a vault

13

Meters fallen

262

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

262

Blink attacks (The Nurse)

120

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

130

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

158

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

2,650

Survivors put to sleep (The Nightmare)

204

Reverse bear-traps put on survivors (The Pig)

80

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

19

Condemned survivors (The Onryō)

14

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

45

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

49

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

28

Survivors downed with chainsaw (The Cannibal)

48

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

72

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

26

Survivors downed while speared (The Deathslinger)

33

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

39

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

82

Down survivor you recently teleported to (The Singularity)

132

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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