Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,881,791

Max blood points amount spent on one character

1,392,000

Highest prestige level

23

Mystery boxes opened

168

Time played

645h 45m

Time played in last two weeks

0m

Blood points per hour

49,372

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

674

Ultra rare addon warded without a protection ward

193

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

3

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 249 Spaggetios 31 889 218 249 160 534
88 250 Legard. 31 888 730 531 36 134
88 251 Metalhead 31 883 709 316 203 985
88 252 | Senseiro | 31 881 791 131 353 1 743
88 253 𝓑𝓪𝓭𝓦𝓲𝓽𝓬𝓱 31 879 021 56 195 693
88 254 Remix 31 877 425 261 307 1 368
88 255 Noko 31 873 849 501 114 466

Currently at

88 252 place

| Senseiro | needs another

1 918 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

731

Obsessions healed

76

Survivors healed while you are injured

40

Survivors healed while rest are injured

75

Survivors unhooked

1,209

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

39

Survivors healed that come to you first

23

Protection hits for unhooked survivors

104

Protection hits for carried survivors

30

Survivors saved using pallet

1

Survivors affected with boon totems

1,534

Survivors affected with speed boost

2

Recovered from dying state

3

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

182

Repaired generators

1,743

Repaired damaged generators

756

Successful skill checks

12,624

Exit gates opened

188

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

280

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

1

Great skill checks while injured

16

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

933

Hits dodged by vaults

37

Basic attacks and projectiles dodged

602

Escapes after stunning killer using pallet

33

Escapes from killer gasp

11

Hooks sabotaged

28

Chases escaped after being injured in this chase

225

Chases lost by hiding in locker

2

Revealed killer aura

451

Unhooked yourself

8

Amount of screams

121

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

353

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

2

Escapes with new item

49

Escapes with somebody else item

3

Escapes being injured with for over half a match

16

Escapes while being downed at most once

141

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

245

Escapes healthy or injured through hatch

45

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

131

Obsessions sacrificed

15

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

1

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

8

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

1

Survivors hit after they drop a pallet during chase

2

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

0

Killer vaults in chase

9

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

70

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

148

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

492

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

31

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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