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Jonker

76561198341940334

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,696,194

Max blood points amount spent on one character

2,188,856

Highest prestige level

29

Mystery boxes opened

187

Time played

220h 30m

Time played in last two weeks

14h 24m

Blood points per hour

189,098

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

226

Ultra rare addon warded without a protection ward

29

Survivor rank
Iridescent I

Iridescent I

Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

60

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 502 จินชอบแพรว 41 699 686 451 260 1 028
81 503 Dogulet 41 698 760 227 152 726
81 504 RebeccaLynnRose 41 698 033 14 243 777
81 505 Jonker 41 696 194 179 153 525
81 506 LXIX with me 41 693 696 472 301 1 291
81 507 Snake Is Solid 41 691 723 401 420 2 025
81 508 Beaverball 41 689 685 698 290 1 161

Currently at

81 505 place

Jonker needs another

1 839 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

553

Obsessions healed

155

Survivors healed while you are injured

121

Survivors healed while rest are injured

154

Survivors unhooked

639

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

72

Survivors healed that come to you first

41

Protection hits for unhooked survivors

46

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

1,210

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

22

Heals completed after all generators have been completed

26

Safe unhooks while broken

0

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

136

Repaired generators

525

Repaired damaged generators

233

Successful skill checks

6,231

Exit gates opened

47

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

170

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

29

Great skill checks while injured

143

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,094

Finished repairs of generators while injured

48

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

438

Hits dodged by vaults

21

Basic attacks and projectiles dodged

576

Escapes after stunning killer using pallet

100

Escapes from killer gasp

14

Hooks sabotaged

7

Chases escaped after being injured in this chase

213

Chases lost by hiding in locker

1

Revealed killer aura

115

Unhooked yourself

9

Amount of screams

1,403

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

52

Perform a fast vault within 3 seconds of getting hit

54

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

153

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

2

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

13

Escapes while being downed at most once

83

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

116

Escapes healthy or injured through hatch

17

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

179

Obsessions sacrificed

46

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

52

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

75

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

143

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

121

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

36

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

6

Make unique survivors scream

225

Survivors hit with haste effect

67

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

297

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

19

Hatches closed

19

Survivors hit after they drop a pallet during chase

103

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

87

Killer vaults in chase

72

Survivors grabbed while performing a vault

3

Meters fallen

158

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

44

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

35

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

221

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

36

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

94

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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