Total blood points earned

20,389,706

Max blood points amount spent on one character

4,482,000

Time played

398h 35m

Time played in last two weeks

8h 21m

Blood points per hour

51,155

Estimated playtime per role

71% Survivor

Killer 29%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

77

Survivor full load-out matches

25

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

75

Killer full load-out matches

3

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 402 ligmaballs1892 20 392 747 429 57 234
102 403 Njoel 20 390 094 141 121 569
102 404 Cherry 20 389 739 220 143 643
102 405 t.tv/anony2019_ 20 389 706 492 329 1 496
102 406 双重影 20 387 041 476 3 17
102 407 Just Cheese 20 384 468 246 130 616
102 408 Narwhal 20 381 452 510 24 98

Currently at

102 405 place

t.tv/anony2019_ needs another

33 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,151

Obsessions healed

128

Survivors healed while you are injured

206

Survivors healed while rest are injured

400

Survivors unhooked

1,404

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

90

Survivors healed that come to you first

77

Protection hits for unhooked survivors

101

Protection hits for carried survivors

40

Survivors saved using pallet

0

Survivors affected with boon totems

626

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

5

Heals completed after all generators have been completed

42

Safe unhooks while broken

1

Protection hits during End Game

15

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

113

Items depleted

47

Repaired generators

1,506

Repaired damaged generators

721

Successful skill checks

10,554

Exit gates opened

129

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

223

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

67

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

26

Great skill checks while injured

163

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,111

Finished repairs of generators while injured

25

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,050

Hits dodged by vaults

155

Basic attacks and projectiles dodged

1,275

Escapes after stunning killer using pallet

168

Escapes from killer gasp

65

Hooks sabotaged

24

Chases escaped after being injured in this chase

474

Chases lost by hiding in locker

0

Revealed killer aura

3

Unhooked yourself

10

Amount of screams

773

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

55

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

442

Escapes

Escapes

Total escapes

330

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

6

Escapes with new item

67

Escapes with somebody else item

6

Escapes being injured with for over half a match

27

Escapes while being downed at most once

153

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

264

Escapes healthy or injured through hatch

29

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

492

Obsessions sacrificed

76

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

103

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

58

Survivors hooked before single generator was repaired

154

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

139

Generators damaged with Undetectable effect

66

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

5

Make unique survivors scream

489

Survivors hit with haste effect

65

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

147

Survivors downed next to a raised pallet

422

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

55

Survivors hit after they drop a pallet during chase

291

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

443

Killer vaults in chase

284

Survivors grabbed while performing a vault

6

Meters fallen

317

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

483

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

16

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

19

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

6

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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