Overall statistics
Account overall
Total blood points earned
83,771,965
Max blood points amount spent on one character
6,041,246
Highest prestige level
75
Mystery boxes opened
543
Time played
375h 59m
Time played in last two weeks
19h 7m
Blood points per hour
222,808
Estimated playtime per role
81% Survivor
Killer 19%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
60
Survivor full load-out matches
730
Ultra rare addon warded without a protection ward
11
Ash II
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
49
Killer full load-out matches
42
Ultra rare offering burned
3
Ash IV
2 / 42
KillerLeaderboards
Currently at
89 972 place
GoldenFear needs another
2 150 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,531
Obsessions healed
318
Survivors healed while you are injured
291
Survivors healed while rest are injured
557
Survivors unhooked
1,434
Survivors saved (from dying state/hook) in endgame
36
Knocked (In dying state) survivors healed
148
Survivors healed that come to you first
128
Protection hits for unhooked survivors
87
Protection hits for carried survivors
10
Survivors saved using pallet
1
Survivors affected with boon totems
4,923
Survivors affected with speed boost
2
Recovered from dying state
170
Take a hit with the Endurance status effect
178
Survivors healed in the Basement
6
Heals completed after all generators have been completed
48
Safe unhooks while broken
19
Protection hits during End Game
14
Objective actions
Items depleted
820
Repaired generators
1,958
Repaired damaged generators
689
Successful skill checks
25,419
Exit gates opened
200
Hex totems cleansed
70
Hex totems blessed
6
Chests opened
142
Chests opened in basement
7
Escapes when playing without any perk and repaired generator(s)
44
Matches with 300+ seconds of repairing generators
1,201
Matches in that picked up and used special item
239
Great skill checks while injured
643
Swap held Survivor items for new ones from chests (counts once per chest)
20
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
2,330
Finished repairs of generators while injured
62
Chests opened with a key
1
Boldness actions
Vaults in chase
1,444
Hits dodged by vaults
114
Basic attacks and projectiles dodged
2,081
Escapes after stunning killer using pallet
169
Escapes from killer gasp
30
Hooks sabotaged
30
Chases escaped after being injured in this chase
1,043
Chases lost by hiding in locker
3
Revealed killer aura
2,356
Unhooked yourself
38
Amount of screams
5,504
Reveal the Killer's aura for a total of 60 seconds in a single trial
9,060
Blind killer using flashlight
10
Perform a fast vault within 3 seconds of getting hit
285
Pallet stun the Killer while holding a rare, common, or uncommon item
106
Trials where you've revealed or seen the Killer's aura 11+ times
305
Escapes
Total escapes
375
Escapes crawling (In dying state) through exit gates
9
Escapes through hatch
27
Escapes through hatch crawling (In dying state)
3
Escapes with new item
34
Escapes with somebody else item
7
Escapes being injured with for over half a match
32
Escapes while being downed at most once
232
Escapes after unhooked yourself
10
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
339
Escapes healthy or injured through hatch
24
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
10
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
2
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
1
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
4
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
5
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
5
Killer statistics
Kills
Hooks
372
Obsessions sacrificed
69
Kills (Memento mories)
7
Kills (Memento mories) or sacrifices after last generator
94
All survivors sacrificed or killed (Memento Mori) before the last generator
35
Hooks
Different survivors hooked in basement
52
Basement trees (3 or 4 survivors hooked in basement in this same time)
14
Survivors hooked while all remaining were injured
67
Survivors hooked before single generator was repaired
66
Survivors hooked in endgame
66
Territory protection
Generators damaged with at least one survivor hooked
180
Generators damaged with Undetectable effect
91
Survivors grabbed while repairing a generator
13
Survivors grabbed while cleansing a totem
0
Generators protection
60% Protected
Unprotected 40%
Hit survivors with a basic attack while you are Undetectable
95
Survivors injured while in the basement
13
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
44
Survivors downed while carrying another survivor
8
Make unique survivors scream
563
Survivors hit with haste effect
125
Injure or down survivors who are Hindered
9
Survivors that holding Special Item hit
89
Survivors downed next to a raised pallet
480
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
32
Hatches closed
31
Survivors hit after they drop a pallet during chase
178
Survivors hit while carrying another survivor
18
Survivors detected using killer instinct
47
Killer vaults in chase
155
Survivors grabbed while performing a vault
12
Meters fallen
274
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
104
Blink attacks (The Nurse)
37
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
18
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
85
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
97
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
4
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
3
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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