Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

536,314,886

Max blood points amount spent on one character

48,466,230

Highest prestige level

100

Mystery boxes opened

948

Time played

2785h 11m

Time played in last two weeks

69h 59m

Blood points per hour

3,209

Estimated playtime per role

Survivor 76%
Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

612

Survivor rank

Iridescent I

Survivor full load-out matches

2,019

Ultra rare addon warded without a protection ward

615

Items depleted

3,744

Survivor Adepts

Adepts got 50
Adepts left 1
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

392

Killer rank

Silver III, 5 pipes

Killer full load-out matches

532

Ultra rare offering burned

21

Killer Adepts

Adepts got 42
Adepts left 0
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,919

Obsessions healed

2,276

Survivors healed while you are injured

2,169

Survivors healed while rest are injured

4,167

Survivors unhooked

11,956

Survivors saved (from dying state/hook) in endgame

395

Knocked (In dying state) survivors healed

1,051

Survivors healed that come to you first

722

Protection hits for unhooked survivors

847

Protection hits for carried survivors

139

Survivors saved using pallet

17

Survivors affected with boon totems

14,735

Survivors affected with speed boost

17

Recovered from dying state

501

Take a hit with the Endurance status effect

367

Survivors healed in the Basement

49

Heals completed after all generators have been completed

608

Safe unhooks while broken

74

Protection hits during End Game

217

Objective actions

Objective actions

Repaired generators

13,145

Repaired damaged generators

4,265

Successful skill checks

132,785

Exit gates opened

1,241

Hex totems cleansed

583

Hex totems blessed

33

Chests opened

3,412

Chests opened in basement

165

Escapes when playing without any perk and repaired generator(s)

547

Matches with 300+ seconds of repairing generators

3,012

Matches in that picked up and used special item

463

Great skill checks while injured

2,424

Swap held Survivor items for new ones from chests (counts once per chest)

528

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

24,444

Finished repairs of generators while injured

933

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,215

Hits dodged by vaults

904

Basic attacks and projectiles dodged

13,594

Escapes after stunning killer using pallet

1,959

Escapes from killer gasp

279

Hooks sabotaged

178

Chases escaped after being injured in this chase

3,957

Chases lost by hiding in locker

63

Revealed killer aura

507

Unhooked yourself

75

Amount of screams

25,521

Reveal the Killer's aura for a total of 60 seconds in a single trial

22,680

Blind killer using flashlight

644

Perform a fast vault within 3 seconds of getting hit

1,889

Pallet stun the Killer while holding a rare, common, or uncommon item

1,803

Trials where you've revealed or seen the Killer's aura 11+ times

6,195

Escapes

Escapes

Total escapes

2,910

Escapes crawling (In dying state) through exit gates

216

Escapes through hatch

364

Escapes through hatch crawling (In dying state)

41

Escapes with new item

864

Escapes with somebody else item

18

Escapes being injured with for over half a match

209

Escapes while being downed at most once

1,697

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

20

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

2,330

Escapes healthy or injured through hatch

323

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

31

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

11

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

31

Midwich Elementary School

33

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

5

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

34

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,349

Obsessions sacrificed

453

Kills (Memento mories)

299

Kills (Memento mories) or sacrifices after last generator

730

All survivors sacrificed or killed (Memento Mori) before the last generator

173

Hooks

Hooks

Different survivors hooked in basement

187

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

644

Survivors hooked before single generator was repaired

1,694

Survivors hooked in endgame

364

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

454

Generators damaged with Undetectable effect

1,756

Survivors grabbed while repairing a generator

1,121

Survivors grabbed while cleansing a totem

17

Generators protection

Protected 49%
Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

7,046

Survivors injured while in the basement

73

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

112

Survivors with Exposed effect downed

731

Survivors downed while carrying another survivor

91

Make unique survivors scream

5,736

Survivors hit with haste effect

654

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

167

Survivors downed next to a raised pallet

4,895

Survivors downed in Exit Gate

108

Survivors downed withit 30 seconds of breaking pallet or wall

65

Preventing escape

Preventing escape

Survivors grabbed from locker

379

Hatches closed

328

Survivors hit after they drop a pallet during chase

2,860

Survivors hit while carrying another survivor

236

Survivors detected using killer instinct

7,811

Killer vaults in chase

448

Survivors grabbed while performing a vault

103

Meters fallen

5,818

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

108

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,530

Matches finished with one or more Hex totems remaining

31

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

584

Trials where all survivors suffered from madness 3 (The Doctor)

89

Hatchets thrown (The Huntress)

241

Survivors put to sleep (The Nightmare)

35

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

99

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

1

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

6

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

239

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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