Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

148,175,414

Max blood points amount spent on one character

15,942,313

Highest prestige level

28

Mystery boxes opened

574

Time played

995h 47m

Time played in last two weeks

0m

Blood points per hour

148,803

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

273

Ultra rare addon warded without a protection ward

63

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

628

Killer full load-out matches

714

Ultra rare offering burned

64

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 497 hydraulik 20 950 584 407 123 535
99 498 Teej 20 950 423 459 156 618
99 499 Nika 20 946 554 248 186 762
99 500 Asa Mitaka 20 945 747 509 77 333
99 501 Willock 20 938 110 336 60 328
99 502 tayama 20 936 059 1 010 303 1 141
99 503 bob 20 934 930 96 211 822

Currently at

99 500 place

Asa Mitaka needs another

807 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,771

Obsessions healed

440

Survivors healed while you are injured

411

Survivors healed while rest are injured

550

Survivors unhooked

1,645

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

225

Survivors healed that come to you first

149

Protection hits for unhooked survivors

142

Protection hits for carried survivors

45

Survivors saved using pallet

4

Survivors affected with boon totems

5,137

Survivors affected with speed boost

77

Recovered from dying state

135

Take a hit with the Endurance status effect

123

Survivors healed in the Basement

3

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

464

Repaired generators

1,819

Repaired damaged generators

1,868

Successful skill checks

23,793

Exit gates opened

176

Hex totems cleansed

68

Hex totems blessed

0

Chests opened

304

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

85

Great skill checks while injured

194

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

15

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,590

Hits dodged by vaults

102

Basic attacks and projectiles dodged

2,454

Escapes after stunning killer using pallet

299

Escapes from killer gasp

42

Hooks sabotaged

116

Chases escaped after being injured in this chase

1,045

Chases lost by hiding in locker

5

Revealed killer aura

2,023

Unhooked yourself

16

Amount of screams

3,960

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

392

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

6

Escapes with new item

90

Escapes with somebody else item

11

Escapes being injured with for over half a match

44

Escapes while being downed at most once

239

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

314

Escapes healthy or injured through hatch

34

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,744

Obsessions sacrificed

650

Kills (Memento mories)

250

Kills (Memento mories) or sacrifices after last generator

760

All survivors sacrificed or killed (Memento Mori) before the last generator

258

Hooks

Hooks

Different survivors hooked in basement

468

Basement trees (3 or 4 survivors hooked in basement in this same time)

86

Survivors hooked while all remaining were injured

384

Survivors hooked before single generator was repaired

920

Survivors hooked in endgame

339

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,266

Generators damaged with Undetectable effect

282

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

14

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

246

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

449

Oblivious effect applied

1,038

Survivors with Exposed effect downed

635

Survivors downed while carrying another survivor

107

Make unique survivors scream

4,237

Survivors hit with haste effect

1,407

Injure or down survivors who are Hindered

526

Survivors that holding Special Item hit

260

Survivors downed next to a raised pallet

4,025

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

177

Hatches closed

282

Survivors hit after they drop a pallet during chase

1,955

Survivors hit while carrying another survivor

378

Survivors detected using killer instinct

2,281

Killer vaults in chase

1,185

Survivors grabbed while performing a vault

7

Meters fallen

677

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

25

Uncloak attacks (The Wraith)

517

Blink attacks (The Nurse)

188

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

147

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

154

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

922

Trials where all survivors suffered from madness 3 (The Doctor)

118

Hatchets thrown (The Huntress)

603

Survivors put to sleep (The Nightmare)

606

Reverse bear-traps put on survivors (The Pig)

58

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

450

Max Lacerations dealt (The Trickster)

503

Survivors with Broken effect downed

149

Condemned survivors (The Onryō)

129

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

40

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

95

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

50

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7,197

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

118

Intoxicated survivors downed (The Clown)

217

Survivors downed after phase walk (The Spirit)

64

Deep wounded survivors downed (The Legion)

175

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

135

Survivors downed with Demon Fury (The Oni)

95

Survivors downed while speared (The Deathslinger)

752

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

220

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

131

Down survivor you recently teleported to (The Singularity)

142

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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