Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

176,062,361

Max blood points amount spent on one character

12,404,809

Highest prestige level

42

Mystery boxes opened

489

Time played

1032h 12m

Time played in last two weeks

0m

Blood points per hour

170,570

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

157

Survivor full load-out matches

2,050

Ultra rare addon warded without a protection ward

563

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

32

Killer full load-out matches

73

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
46 907 iVeRmA 176 072 766 3 240 791 3 271
46 908 GoodLove 176 068 663 455 801 3 423
46 909 我是坏比 176 062 907 2 989 1 020 3 938
46 910 chilli crab 176 062 361 174 1 053 4 618
46 911 Insane Juker 176 062 288 4 256 797 3 259
46 912 dbdtwt man 176 062 146 2 401 1 172 4 907
46 913 汉谟拉比 176 054 180 2 452 553 2 139

Currently at

46 910 place

chilli crab needs another

546 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,708

Obsessions healed

1,038

Survivors healed while you are injured

766

Survivors healed while rest are injured

1,641

Survivors unhooked

4,793

Survivors saved (from dying state/hook) in endgame

91

Knocked (In dying state) survivors healed

368

Survivors healed that come to you first

412

Protection hits for unhooked survivors

344

Protection hits for carried survivors

139

Survivors saved using pallet

29

Survivors affected with boon totems

13,089

Survivors affected with speed boost

23

Recovered from dying state

229

Take a hit with the Endurance status effect

103

Survivors healed in the Basement

28

Heals completed after all generators have been completed

79

Safe unhooks while broken

10

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

2,214

Repaired generators

4,618

Repaired damaged generators

3,957

Successful skill checks

65,915

Exit gates opened

438

Hex totems cleansed

187

Hex totems blessed

0

Chests opened

884

Chests opened in basement

66

Escapes when playing without any perk and repaired generator(s)

146

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

379

Great skill checks while injured

246

Swap held Survivor items for new ones from chests (counts once per chest)

188

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,148

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,635

Hits dodged by vaults

255

Basic attacks and projectiles dodged

4,583

Escapes after stunning killer using pallet

691

Escapes from killer gasp

127

Hooks sabotaged

123

Chases escaped after being injured in this chase

2,291

Chases lost by hiding in locker

88

Revealed killer aura

2,412

Unhooked yourself

24

Amount of screams

10,300

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,800

Blind killer using flashlight

130

Perform a fast vault within 3 seconds of getting hit

418

Pallet stun the Killer while holding a rare, common, or uncommon item

230

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,053

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

84

Escapes through hatch crawling (In dying state)

12

Escapes with new item

262

Escapes with somebody else item

18

Escapes being injured with for over half a match

38

Escapes while being downed at most once

756

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

912

Escapes healthy or injured through hatch

72

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

20

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

7

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

19

Shattered Square (Upstairs Main Building)

31

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

16

Nostromo Wreckage (Mess Hall)

18

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

174

Obsessions sacrificed

42

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

78

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

79

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

26

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

9

Make unique survivors scream

265

Survivors hit with haste effect

82

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

215

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

14

Survivors hit after they drop a pallet during chase

129

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

128

Killer vaults in chase

55

Survivors grabbed while performing a vault

0

Meters fallen

35

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

72

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

59

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

100

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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