Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

17,982,577

Max blood points amount spent on one character

2,750,000

Highest prestige level

16

Mystery boxes opened

11

Time played

178h 25m

Time played in last two weeks

3m

Blood points per hour

100,790

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

47

Survivor full load-out matches

18

Ultra rare addon warded without a protection ward

0

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 187 Zarius 6 523 883 117 43 206
109 188 twolazy 6 523 249 91 32 148
109 189 St1nky 6 517 409 258 17 69
109 190 chokocrispy 6 516 136 1 90 567
109 191 Hex: Ruin Game 6 513 796 229 2 6
109 192 8foldhero 6 513 766 0 93 401
109 193 p 6 512 197 0 73 289

Currently at

109 190 place

chokocrispy needs another

1 273 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

613

Obsessions healed

151

Survivors healed while you are injured

148

Survivors healed while rest are injured

192

Survivors unhooked

633

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

71

Protection hits for unhooked survivors

71

Protection hits for carried survivors

18

Survivors saved using pallet

2

Survivors affected with boon totems

2,366

Survivors affected with speed boost

0

Recovered from dying state

92

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

13

Heals completed after all generators have been completed

59

Safe unhooks while broken

1

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

117

Repaired generators

1,030

Repaired damaged generators

320

Successful skill checks

15,050

Exit gates opened

95

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

121

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

903

Matches in that picked up and used special item

63

Great skill checks while injured

252

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,897

Finished repairs of generators while injured

80

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

419

Hits dodged by vaults

44

Basic attacks and projectiles dodged

873

Escapes after stunning killer using pallet

65

Escapes from killer gasp

55

Hooks sabotaged

16

Chases escaped after being injured in this chase

331

Chases lost by hiding in locker

5

Revealed killer aura

240

Unhooked yourself

12

Amount of screams

3,172

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

115

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

183

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

53

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

110

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

154

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

1

Obsessions sacrificed

0

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

1

All survivors sacrificed or killed (Memento Mori) before the last generator

0

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

2

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

0

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

0% Protected

Unprotected 100%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

8

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

5

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

0

Survivors hit after they drop a pallet during chase

2

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

0

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

9

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

14

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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