Total blood points earned

570,945,996

Max blood points amount spent on one character

16,356,000

Time played

1894h 0m

Time played in last two weeks

0m

Blood points per hour

301,450

Estimated playtime per role

89% Survivor

Killer 11%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

322

Survivor full load-out matches

1,316

Ultra rare addon warded without a protection ward

258

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

66

Killer full load-out matches

173

Ultra rare offering burned

51

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
14 675 It's Just A Game 571 002 806 5 010 1 984 7 235
14 676 沙滩上的小银龙 571 001 256 6 233 2 581 10 743
14 677 A Can of Pain 570 969 396 8 028 2 244 10 382
14 678 ZSJ 570 945 996 416 978 4 333
14 679 flower 570 846 198 2 581 3 426 13 332
14 680 I eat t-Virus vials 570 845 771 5 260 2 101 10 149
14 681 Igorus 570 842 452 5 859 3 909 15 657

Currently at

14 678 place

ZSJ needs another

23 400 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,817

Obsessions healed

191

Survivors healed while you are injured

368

Survivors healed while rest are injured

520

Survivors unhooked

3,618

Survivors saved (from dying state/hook) in endgame

505

Knocked (In dying state) survivors healed

241

Survivors healed that come to you first

89

Protection hits for unhooked survivors

842

Protection hits for carried survivors

130

Survivors saved using pallet

486

Survivors affected with boon totems

2,794

Survivors affected with speed boost

4

Recovered from dying state

209

Take a hit with the Endurance status effect

166

Survivors healed in the Basement

433

Heals completed after all generators have been completed

7

Safe unhooks while broken

10

Protection hits during End Game

116

Objective actions

Objective actions

Highest prestige level

39

Mystery boxes opened

3,976

Items depleted

1,402

Repaired generators

4,333

Repaired damaged generators

1,718

Successful skill checks

19,001

Exit gates opened

291

Hex totems cleansed

116

Hex totems blessed

0

Chests opened

939

Chests opened in basement

236

Escapes when playing without any perk and repaired generator(s)

41

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

185

Great skill checks while injured

608

Swap held Survivor items for new ones from chests (counts once per chest)

111

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

416

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,506

Hits dodged by vaults

258

Basic attacks and projectiles dodged

2,739

Escapes after stunning killer using pallet

481

Escapes from killer gasp

211

Hooks sabotaged

1,847

Chases escaped after being injured in this chase

932

Chases lost by hiding in locker

6

Revealed killer aura

487

Unhooked yourself

40

Amount of screams

6,754

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,740

Blind killer using flashlight

69

Perform a fast vault within 3 seconds of getting hit

221

Pallet stun the Killer while holding a rare, common, or uncommon item

266

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

978

Escapes crawling (In dying state) through exit gates

154

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

11

Escapes with new item

330

Escapes with somebody else item

36

Escapes being injured with for over half a match

199

Escapes while being downed at most once

309

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

755

Escapes healthy or injured through hatch

58

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

8

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

416

Obsessions sacrificed

88

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

122

Survivors hooked in endgame

180

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

223

Generators damaged with Undetectable effect

175

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

2

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

155

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

52

Survivors with Exposed effect downed

97

Survivors downed while carrying another survivor

4

Make unique survivors scream

753

Survivors hit with haste effect

221

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

77

Survivors downed next to a raised pallet

661

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

33

Hatches closed

20

Survivors hit after they drop a pallet during chase

323

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

357

Killer vaults in chase

181

Survivors grabbed while performing a vault

11

Meters fallen

293

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

198

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

114

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

87

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

299

Trials where all survivors suffered from madness 3 (The Doctor)

34

Hatchets thrown (The Huntress)

204

Survivors put to sleep (The Nightmare)

67

Reverse bear-traps put on survivors (The Pig)

111

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

25

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

25

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

25

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

46

Survivors downed while speared (The Deathslinger)

45

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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