Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

108,789,106

Max blood points amount spent on one character

6,812,161

Highest prestige level

40

Mystery boxes opened

695

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

105

Survivor full load-out matches

472

Ultra rare addon warded without a protection ward

148

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

124

Killer full load-out matches

157

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 813 -AAx0 32 953 211 263 31 171
89 814 GoldenFear 32 951 061 160 177 851
89 815 JohnyPapa 32 948 221 0 193 1 047
89 816 Bol de Ramen 32 947 010 135 209 825
89 817 Very bad 32 945 863 102 277 1 297
89 818 SharkTesties 32 944 779 169 280 1 561
89 819 gworeful 32 944 430 48 187 1 017

Currently at

89 816 place

Bol de Ramen needs another

1 211 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,570

Obsessions healed

380

Survivors healed while you are injured

304

Survivors healed while rest are injured

560

Survivors unhooked

1,851

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

224

Survivors healed that come to you first

151

Protection hits for unhooked survivors

178

Protection hits for carried survivors

46

Survivors saved using pallet

8

Survivors affected with boon totems

8,102

Survivors affected with speed boost

21

Recovered from dying state

131

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

5

Heals completed after all generators have been completed

20

Safe unhooks while broken

12

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

639

Repaired generators

1,916

Repaired damaged generators

1,602

Successful skill checks

20,580

Exit gates opened

155

Hex totems cleansed

83

Hex totems blessed

1

Chests opened

442

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

62

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

138

Great skill checks while injured

306

Swap held Survivor items for new ones from chests (counts once per chest)

68

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

258

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,730

Hits dodged by vaults

99

Basic attacks and projectiles dodged

3,122

Escapes after stunning killer using pallet

500

Escapes from killer gasp

92

Hooks sabotaged

26

Chases escaped after being injured in this chase

1,112

Chases lost by hiding in locker

5

Revealed killer aura

564

Unhooked yourself

21

Amount of screams

4,917

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

214

Pallet stun the Killer while holding a rare, common, or uncommon item

213

Trials where you've revealed or seen the Killer's aura 11+ times

17

Escapes

Escapes

Total escapes

452

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

8

Escapes with new item

175

Escapes with somebody else item

36

Escapes being injured with for over half a match

34

Escapes while being downed at most once

306

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

371

Escapes healthy or injured through hatch

42

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

714

Obsessions sacrificed

157

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

134

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

106

Survivors hooked before single generator was repaired

482

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

298

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

3

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

96

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

129

Oblivious effect applied

410

Survivors with Exposed effect downed

192

Survivors downed while carrying another survivor

21

Make unique survivors scream

920

Survivors hit with haste effect

220

Injure or down survivors who are Hindered

55

Survivors that holding Special Item hit

152

Survivors downed next to a raised pallet

937

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

79

Hatches closed

67

Survivors hit after they drop a pallet during chase

548

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

995

Killer vaults in chase

340

Survivors grabbed while performing a vault

12

Meters fallen

886

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

119

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

81

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

485

Survivors put to sleep (The Nightmare)

249

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

43

Max Lacerations dealt (The Trickster)

65

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

249

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

36

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

53

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

19

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

42

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

46

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

21

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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