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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

364,996,573

Max blood points amount spent on one character

23,590,908

Highest prestige level

100

Mystery boxes opened

1,762

Time played

1643h 13m

Time played in last two weeks

1h 30m

Blood points per hour

3,702

Estimated playtime per role

Survivor 88%
Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

436

Survivor rank

Ash III, 3 pipes

Survivor full load-out matches

1,015

Ultra rare addon warded without a protection ward

292

Items depleted

1,427

Survivor Adepts

Adepts got 25
Adepts left 26
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

142

Killer rank

Ash IV

Killer full load-out matches

282

Ultra rare offering burned

16

Killer Adepts

Adepts got 3
Adepts left 39
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,936

Obsessions healed

1,346

Survivors healed while you are injured

1,569

Survivors healed while rest are injured

2,211

Survivors unhooked

6,813

Survivors saved (from dying state/hook) in endgame

212

Knocked (In dying state) survivors healed

897

Survivors healed that come to you first

658

Protection hits for unhooked survivors

713

Protection hits for carried survivors

274

Survivors saved using pallet

51

Survivors affected with boon totems

18,304

Survivors affected with speed boost

79

Recovered from dying state

522

Take a hit with the Endurance status effect

741

Survivors healed in the Basement

26

Heals completed after all generators have been completed

131

Safe unhooks while broken

16

Protection hits during End Game

46

Objective actions

Objective actions

Repaired generators

8,195

Repaired damaged generators

8,771

Successful skill checks

91,362

Exit gates opened

721

Hex totems cleansed

216

Hex totems blessed

9

Chests opened

617

Chests opened in basement

92

Escapes when playing without any perk and repaired generator(s)

175

Matches with 300+ seconds of repairing generators

322

Matches in that picked up and used special item

484

Great skill checks while injured

1,498

Swap held Survivor items for new ones from chests (counts once per chest)

57

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,698

Finished repairs of generators while injured

77

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

10,200

Hits dodged by vaults

774

Basic attacks and projectiles dodged

14,003

Escapes after stunning killer using pallet

2,068

Escapes from killer gasp

190

Hooks sabotaged

142

Chases escaped after being injured in this chase

5,181

Chases lost by hiding in locker

25

Revealed killer aura

4,336

Unhooked yourself

116

Amount of screams

17,661

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,000

Blind killer using flashlight

162

Perform a fast vault within 3 seconds of getting hit

533

Pallet stun the Killer while holding a rare, common, or uncommon item

289

Trials where you've revealed or seen the Killer's aura 11+ times

2,063

Escapes

Escapes

Total escapes

1,952

Escapes crawling (In dying state) through exit gates

216

Escapes through hatch

121

Escapes through hatch crawling (In dying state)

20

Escapes with new item

360

Escapes with somebody else item

71

Escapes being injured with for over half a match

309

Escapes while being downed at most once

1,267

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,615

Escapes healthy or injured through hatch

101

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

30

Campbell's Chapel (Upstairs Main Building)

24

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

24

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

15

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

42

Dead Dawg Saloon (Upstairs Saloon)

30

Treatment Theatre (Operation Theatre)

37

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

48

Eyrie of Crows (Inside Eyrie)

30

Garden of Joy (Upstairs Main Building)

24

Shattered Square (Upstairs Main Building)

19

Shelter Woods (by Command Centre)

18

Toba Landing repair (Upstairs Main Building)

19

Nostromo Wreckage (Mess Hall)

18

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

35

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

911

Obsessions sacrificed

209

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

170

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

110

Survivors hooked before single generator was repaired

422

Survivors hooked in endgame

79

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

480

Generators damaged with Undetectable effect

143

Survivors grabbed while repairing a generator

70

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 73%
Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

86

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

136

Oblivious effect applied

250

Survivors with Exposed effect downed

204

Survivors downed while carrying another survivor

54

Make unique survivors scream

1,124

Survivors hit with haste effect

377

Injure or down survivors who are Hindered

36

Survivors that holding Special Item hit

133

Survivors downed next to a raised pallet

1,185

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

88

Survivors hit after they drop a pallet during chase

771

Survivors hit while carrying another survivor

149

Survivors detected using killer instinct

882

Killer vaults in chase

465

Survivors grabbed while performing a vault

9

Meters fallen

309

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

252

Blink attacks (The Nurse)

39

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

97

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

7

Survivors put to sleep (The Nightmare)

31

Reverse bear-traps put on survivors (The Pig)

74

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

77

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

289

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

100

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

23

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

82

Survivors downed while having max Sickness (The Plague)

59

Marked survivors downed (The Ghostface)

80

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

72

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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