Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,583,318

Max blood points amount spent on one character

3,415,000

Highest prestige level

28

Mystery boxes opened

530

Time played

326h 3m

Time played in last two weeks

0m

Blood points per hour

201,145

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

11

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

233

Killer full load-out matches

320

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 205 Xero 21 151 866 639 90 350
95 206 Lunarisxg 21 150 892 24 146 669
95 207 @mrtopito 21 149 161 1 441 167 417
95 208 D'Auvergne 21 147 424 233 23 103
95 209 Lazygenius 21 145 213 481 144 662
95 210 Nírox 21 144 078 60 101 459
95 211 Toenails 21 143 994 555 124 490

Currently at

95 208 place

D'Auvergne needs another

1 737 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

237

Obsessions healed

58

Survivors healed while you are injured

49

Survivors healed while rest are injured

86

Survivors unhooked

238

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

27

Protection hits for unhooked survivors

19

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

488

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

7

Heals completed after all generators have been completed

21

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

46

Repaired generators

238

Repaired damaged generators

103

Successful skill checks

3,251

Exit gates opened

15

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

28

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

36

Great skill checks while injured

63

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

250

Hits dodged by vaults

20

Basic attacks and projectiles dodged

307

Escapes after stunning killer using pallet

43

Escapes from killer gasp

0

Hooks sabotaged

1

Chases escaped after being injured in this chase

158

Chases lost by hiding in locker

0

Revealed killer aura

642

Unhooked yourself

2

Amount of screams

890

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,800

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

49

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

36

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

44

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

916

Obsessions sacrificed

210

Kills (Memento mories)

259

Kills (Memento mories) or sacrifices after last generator

235

All survivors sacrificed or killed (Memento Mori) before the last generator

72

Hooks

Hooks

Different survivors hooked in basement

123

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

125

Survivors hooked before single generator was repaired

371

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

875

Generators damaged with Undetectable effect

93

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

5

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

117

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

70

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

36

Make unique survivors scream

1,703

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

1,012

Survivors downed next to a raised pallet

1,575

Survivors downed in Exit Gate

38

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

128

Hatches closed

86

Survivors hit after they drop a pallet during chase

714

Survivors hit while carrying another survivor

95

Survivors detected using killer instinct

1,792

Killer vaults in chase

1,176

Survivors grabbed while performing a vault

53

Meters fallen

4,035

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

35

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

45

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

2,942

Slams of one Survivor into another (The Mastermind)

50

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

330

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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