Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,709,721

Max blood points amount spent on one character

8,527,502

Highest prestige level

41

Mystery boxes opened

530

Time played

508h 46m

Time played in last two weeks

8h 52m

Blood points per hour

197,949

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

362

Ultra rare addon warded without a protection ward

43

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

269

Killer full load-out matches

346

Ultra rare offering burned

21

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 308 hmm 5 343 608 0 71 306
110 309 BERITBEIJNNARFTW 5 340 233 0 41 227
110 310 LordTouchMe 5 337 663 134 0 1
110 311 Doctor 5 337 594 119 8 39
110 312 Slimecicle 5 336 920 69 37 196
110 313 Jon Bauer 5 335 638 208 7 39
110 314 ryanz 5 335 435 41 39 198

Currently at

110 311 place

Doctor needs another

69 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,714

Obsessions healed

332

Survivors healed while you are injured

303

Survivors healed while rest are injured

708

Survivors unhooked

1,196

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

125

Survivors healed that come to you first

151

Protection hits for unhooked survivors

87

Protection hits for carried survivors

31

Survivors saved using pallet

3

Survivors affected with boon totems

3,026

Survivors affected with speed boost

2

Recovered from dying state

68

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

28

Heals completed after all generators have been completed

111

Safe unhooks while broken

5

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

230

Repaired generators

982

Repaired damaged generators

273

Successful skill checks

11,900

Exit gates opened

90

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

383

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

87

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

89

Great skill checks while injured

295

Swap held Survivor items for new ones from chests (counts once per chest)

128

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,092

Finished repairs of generators while injured

28

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,413

Hits dodged by vaults

123

Basic attacks and projectiles dodged

1,528

Escapes after stunning killer using pallet

289

Escapes from killer gasp

24

Hooks sabotaged

9

Chases escaped after being injured in this chase

867

Chases lost by hiding in locker

7

Revealed killer aura

378

Unhooked yourself

6

Amount of screams

3,118

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,500

Blind killer using flashlight

86

Perform a fast vault within 3 seconds of getting hit

363

Pallet stun the Killer while holding a rare, common, or uncommon item

217

Trials where you've revealed or seen the Killer's aura 11+ times

544

Escapes

Escapes

Total escapes

255

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

5

Escapes with new item

89

Escapes with somebody else item

2

Escapes being injured with for over half a match

17

Escapes while being downed at most once

178

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

189

Escapes healthy or injured through hatch

30

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,235

Obsessions sacrificed

266

Kills (Memento mories)

178

Kills (Memento mories) or sacrifices after last generator

256

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

98

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

197

Survivors hooked before single generator was repaired

702

Survivors hooked in endgame

123

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

563

Generators damaged with Undetectable effect

160

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

2

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

364

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

557

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

15

Make unique survivors scream

2,026

Survivors hit with haste effect

360

Injure or down survivors who are Hindered

85

Survivors that holding Special Item hit

326

Survivors downed next to a raised pallet

2,084

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

37

Preventing escape

Preventing escape

Survivors grabbed from locker

149

Hatches closed

95

Survivors hit after they drop a pallet during chase

923

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

1,506

Killer vaults in chase

454

Survivors grabbed while performing a vault

25

Meters fallen

3,077

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

272

Blink attacks (The Nurse)

423

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

109

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

93

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

1,006

Survivors put to sleep (The Nightmare)

44

Reverse bear-traps put on survivors (The Pig)

23

Survivors sent to Cage of Atonement (The Executioner)

38

Survivors hit with Lethal Rush (The Blight)

336

Max Lacerations dealt (The Trickster)

40

Survivors with Broken effect downed

70

Condemned survivors (The Onryō)

167

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

5

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

208

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

74

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

80

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

37

Survivors downed with Demon Fury (The Oni)

125

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

108

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

15

Killer abilities chart

Killer abilities chart

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