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duck

76561198332303616

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,701,992

Max blood points amount spent on one character

4,585,280

Highest prestige level

9

Mystery boxes opened

735

Time played

428h 17m

Time played in last two weeks

0m

Blood points per hour

193,101

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

92

Survivor full load-out matches

340

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

231

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 783 josh 75 420 731 1 004 200 977
71 784 Solace 75 420 327 544 880 3 309
71 785 hopeless 75 419 835 314 509 2 468
71 786 duck 75 417 074 898 431 1 633
71 787 HÆÐEE§ 75 414 175 505 270 1 420
71 788 Jeffrey Diddy 75 410 476 708 497 2 169
71 789 kuro 75 409 002 1 262 283 951

Currently at

71 786 place

duck needs another

2 761 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,210

Obsessions healed

220

Survivors healed while you are injured

323

Survivors healed while rest are injured

287

Survivors unhooked

1,314

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

133

Survivors healed that come to you first

94

Protection hits for unhooked survivors

184

Protection hits for carried survivors

80

Survivors saved using pallet

10

Survivors affected with boon totems

1,901

Survivors affected with speed boost

27

Recovered from dying state

32

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

10

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

306

Repaired generators

1,752

Repaired damaged generators

724

Successful skill checks

17,468

Exit gates opened

208

Hex totems cleansed

75

Hex totems blessed

0

Chests opened

372

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

24

Great skill checks while injured

404

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,880

Hits dodged by vaults

238

Basic attacks and projectiles dodged

1,976

Escapes after stunning killer using pallet

191

Escapes from killer gasp

41

Hooks sabotaged

104

Chases escaped after being injured in this chase

508

Chases lost by hiding in locker

6

Revealed killer aura

456

Unhooked yourself

35

Amount of screams

1,511

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

27

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

462

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

12

Escapes with new item

125

Escapes with somebody else item

13

Escapes being injured with for over half a match

88

Escapes while being downed at most once

188

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

374

Escapes healthy or injured through hatch

34

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

999

Obsessions sacrificed

197

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

170

Hooks

Hooks

Different survivors hooked in basement

141

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

588

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

388

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

10

Generators protection

88% Protected

Unprotected 12%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

142

Oblivious effect applied

250

Survivors with Exposed effect downed

69

Survivors downed while carrying another survivor

28

Make unique survivors scream

224

Survivors hit with haste effect

85

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

38

Survivors downed next to a raised pallet

583

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

80

Survivors hit after they drop a pallet during chase

376

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

228

Killer vaults in chase

80

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

65

Blink attacks (The Nurse)

65

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

210

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

145

Survivors put to sleep (The Nightmare)

99

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

171

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

30

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

117

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

33

Survivors downed with Demon Fury (The Oni)

117

Survivors downed while speared (The Deathslinger)

132

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

87

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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