Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

95,529,418

Max blood points amount spent on one character

6,284,111

Highest prestige level

8

Mystery boxes opened

256

Time played

315h 0m

Time played in last two weeks

6h 41m

Blood points per hour

303,268

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

7

Ultra rare addon warded without a protection ward

17

Survivor rank
Silver IV

Silver IV

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

366

Killer full load-out matches

208

Ultra rare offering burned

2

Killer rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 172 Spice_MarketOperator 55 924 153 581 380 1 627
81 173 Judozo 55 921 337 175 209 1 001
81 174 PandarioTanaka 55 921 214 1 146 110 521
81 175 Netflate 55 917 807 942 54 228
81 176 ЧВК|HASIK 55 913 229 528 301 1 047
81 177 Ficaxz 55 909 352 275 486 2 880
81 178 Cirrsen 55 908 113 1 186 156 524

Currently at

81 175 place

Netflate needs another

3 407 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

316

Obsessions healed

58

Survivors healed while you are injured

53

Survivors healed while rest are injured

88

Survivors unhooked

497

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

34

Protection hits for unhooked survivors

26

Protection hits for carried survivors

12

Survivors saved using pallet

4

Survivors affected with boon totems

515

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

3

Heals completed after all generators have been completed

23

Safe unhooks while broken

3

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

112

Repaired generators

496

Repaired damaged generators

252

Successful skill checks

6,299

Exit gates opened

71

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

23

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

42

Great skill checks while injured

160

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

340

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

802

Hits dodged by vaults

53

Basic attacks and projectiles dodged

868

Escapes after stunning killer using pallet

141

Escapes from killer gasp

12

Hooks sabotaged

0

Chases escaped after being injured in this chase

312

Chases lost by hiding in locker

2

Revealed killer aura

161

Unhooked yourself

17

Amount of screams

1,975

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

82

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

104

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

132

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

10

Escapes with somebody else item

3

Escapes being injured with for over half a match

10

Escapes while being downed at most once

88

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

104

Escapes healthy or injured through hatch

9

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,554

Obsessions sacrificed

394

Kills (Memento mories)

136

Kills (Memento mories) or sacrifices after last generator

325

All survivors sacrificed or killed (Memento Mori) before the last generator

159

Hooks

Hooks

Different survivors hooked in basement

188

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

142

Survivors hooked before single generator was repaired

846

Survivors hooked in endgame

125

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

778

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

94

Survivors injured while in the basement

62

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

64

Oblivious effect applied

363

Survivors with Exposed effect downed

34

Survivors downed while carrying another survivor

67

Make unique survivors scream

2,376

Survivors hit with haste effect

376

Injure or down survivors who are Hindered

145

Survivors that holding Special Item hit

290

Survivors downed next to a raised pallet

2,541

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

38

Preventing escape

Preventing escape

Survivors grabbed from locker

164

Hatches closed

87

Survivors hit after they drop a pallet during chase

1,239

Survivors hit while carrying another survivor

220

Survivors detected using killer instinct

1,505

Killer vaults in chase

984

Survivors grabbed while performing a vault

35

Meters fallen

2,879

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

484

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

47

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

322

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

1,540

Survivors put to sleep (The Nightmare)

26

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

1,664

Max Lacerations dealt (The Trickster)

211

Survivors with Broken effect downed

114

Condemned survivors (The Onryō)

26

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

93

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

297

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

153

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

16

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

49

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

87

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

438

Survivors downed while speared (The Deathslinger)

117

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

136

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

222

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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