Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

245,748,078

Max blood points amount spent on one character

12,948,341

Highest prestige level

100

Mystery boxes opened

1,610

Time played

1478h 41m

Time played in last two weeks

10h 44m

Blood points per hour

166,194

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

185

Survivor full load-out matches

1,390

Ultra rare addon warded without a protection ward

366

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

280

Killer full load-out matches

708

Ultra rare offering burned

205

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 235 pickle 104 995 287 6 877 3 301
59 236 finn 104 993 663 532 324 1 602
59 237 Nifakt 104 990 208 1 870 622 2 598
59 238 NotJack 104 987 420 1 296 320 1 542
59 239 大英警察进本可小学 104 974 290 1 203 763 2 773
59 240 JSN 104 968 484 627 805 3 423
59 241 Auri 104 963 311 360 1 225 6 376

Currently at

59 238 place

NotJack needs another

2 788 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,061

Obsessions healed

527

Survivors healed while you are injured

611

Survivors healed while rest are injured

776

Survivors unhooked

2,904

Survivors saved (from dying state/hook) in endgame

86

Knocked (In dying state) survivors healed

409

Survivors healed that come to you first

186

Protection hits for unhooked survivors

325

Protection hits for carried survivors

187

Survivors saved using pallet

12

Survivors affected with boon totems

4,804

Survivors affected with speed boost

0

Recovered from dying state

369

Take a hit with the Endurance status effect

363

Survivors healed in the Basement

25

Heals completed after all generators have been completed

70

Safe unhooks while broken

5

Protection hits during End Game

40

Objective actions

Objective actions

Items depleted

1,125

Repaired generators

3,671

Repaired damaged generators

1,049

Successful skill checks

60,554

Exit gates opened

314

Hex totems cleansed

98

Hex totems blessed

0

Chests opened

249

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

607

Matches in that picked up and used special item

802

Great skill checks while injured

1,071

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

471

Finished repairs of generators while injured

28

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,874

Hits dodged by vaults

532

Basic attacks and projectiles dodged

6,739

Escapes after stunning killer using pallet

1,002

Escapes from killer gasp

368

Hooks sabotaged

78

Chases escaped after being injured in this chase

1,977

Chases lost by hiding in locker

11

Revealed killer aura

422

Unhooked yourself

42

Amount of screams

13,627

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

1,451

Perform a fast vault within 3 seconds of getting hit

632

Pallet stun the Killer while holding a rare, common, or uncommon item

733

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

798

Escapes crawling (In dying state) through exit gates

107

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

5

Escapes with new item

50

Escapes with somebody else item

7

Escapes being injured with for over half a match

142

Escapes while being downed at most once

444

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

654

Escapes healthy or injured through hatch

32

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

6

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,900

Obsessions sacrificed

437

Kills (Memento mories)

346

Kills (Memento mories) or sacrifices after last generator

548

All survivors sacrificed or killed (Memento Mori) before the last generator

205

Hooks

Hooks

Different survivors hooked in basement

564

Basement trees (3 or 4 survivors hooked in basement in this same time)

150

Survivors hooked while all remaining were injured

170

Survivors hooked before single generator was repaired

1,002

Survivors hooked in endgame

319

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

957

Generators damaged with Undetectable effect

121

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

8

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

386

Survivors injured while in the basement

102

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

610

Oblivious effect applied

1,494

Survivors with Exposed effect downed

434

Survivors downed while carrying another survivor

72

Make unique survivors scream

2,670

Survivors hit with haste effect

561

Injure or down survivors who are Hindered

164

Survivors that holding Special Item hit

565

Survivors downed next to a raised pallet

2,410

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

250

Hatches closed

160

Survivors hit after they drop a pallet during chase

1,147

Survivors hit while carrying another survivor

233

Survivors detected using killer instinct

1,032

Killer vaults in chase

341

Survivors grabbed while performing a vault

16

Meters fallen

2,225

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

40

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

214

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

9,008

Survivors put to sleep (The Nightmare)

1,313

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

88

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

81

Condemned survivors (The Onryō)

10

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

105

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

122

Intoxicated survivors downed (The Clown)

133

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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