Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

136,418,855

Max blood points amount spent on one character

10,925,000

Highest prestige level

17

Mystery boxes opened

474

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

140

Survivor full load-out matches

1,001

Ultra rare addon warded without a protection ward

146

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

171

Killer full load-out matches

287

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 193 DARK$1DER 17 918 980 362 59 343
101 194 AJHamlow 17 918 786 513 51 257
101 195 SimpleLoen 17 918 368 61 77 383
101 196 CARECA 17 918 011 265 109 540
101 197 Mikustan 17 916 402 219 99 383
101 198 Anita Max Wyn 17 916 342 137 81 303
101 199 senka 17 914 943 426 187 766

Currently at

101 196 place

CARECA needs another

357 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,994

Obsessions healed

373

Survivors healed while you are injured

485

Survivors healed while rest are injured

681

Survivors unhooked

2,151

Survivors saved (from dying state/hook) in endgame

99

Knocked (In dying state) survivors healed

279

Survivors healed that come to you first

208

Protection hits for unhooked survivors

226

Protection hits for carried survivors

107

Survivors saved using pallet

15

Survivors affected with boon totems

6,268

Survivors affected with speed boost

9

Recovered from dying state

274

Take a hit with the Endurance status effect

220

Survivors healed in the Basement

17

Heals completed after all generators have been completed

95

Safe unhooks while broken

14

Protection hits during End Game

66

Objective actions

Objective actions

Items depleted

533

Repaired generators

2,251

Repaired damaged generators

1,255

Successful skill checks

31,701

Exit gates opened

172

Hex totems cleansed

121

Hex totems blessed

7

Chests opened

253

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

2,104

Matches in that picked up and used special item

133

Great skill checks while injured

677

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,831

Finished repairs of generators while injured

152

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,111

Hits dodged by vaults

240

Basic attacks and projectiles dodged

4,489

Escapes after stunning killer using pallet

516

Escapes from killer gasp

96

Hooks sabotaged

34

Chases escaped after being injured in this chase

1,290

Chases lost by hiding in locker

15

Revealed killer aura

729

Unhooked yourself

58

Amount of screams

6,389

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

448

Perform a fast vault within 3 seconds of getting hit

292

Pallet stun the Killer while holding a rare, common, or uncommon item

216

Trials where you've revealed or seen the Killer's aura 11+ times

110

Escapes

Escapes

Total escapes

442

Escapes crawling (In dying state) through exit gates

58

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

4

Escapes with new item

63

Escapes with somebody else item

16

Escapes being injured with for over half a match

67

Escapes while being downed at most once

257

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

359

Escapes healthy or injured through hatch

21

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

820

Obsessions sacrificed

192

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

191

All survivors sacrificed or killed (Memento Mori) before the last generator

96

Hooks

Hooks

Different survivors hooked in basement

90

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

76

Survivors hooked before single generator was repaired

414

Survivors hooked in endgame

133

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

381

Generators damaged with Undetectable effect

105

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

12

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

163

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

165

Survivors with Exposed effect downed

190

Survivors downed while carrying another survivor

26

Make unique survivors scream

910

Survivors hit with haste effect

294

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

117

Survivors downed next to a raised pallet

1,069

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

61

Hatches closed

62

Survivors hit after they drop a pallet during chase

612

Survivors hit while carrying another survivor

85

Survivors detected using killer instinct

178

Killer vaults in chase

342

Survivors grabbed while performing a vault

7

Meters fallen

591

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

275

Blink attacks (The Nurse)

28

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

435

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

229

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

332

Max Lacerations dealt (The Trickster)

43

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

201

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

237

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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