Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

96,551,215

Max blood points amount spent on one character

100,128,000

Highest prestige level

32

Mystery boxes opened

234

Time played

612h 51m

Time played in last two weeks

0m

Blood points per hour

157,545

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

228

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

90

Killer full load-out matches

93

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 193 PierceTheVal 96 574 537 669 389 1 579
61 194 Nap 96 571 261 2 955 266 1 187
61 195 Zeni 96 568 560 461 275 801
61 196 Smooku TEKO 96 551 215 511 300 1 138
61 197 LarryOfAllTrades 96 550 548 1 309 333 1 582
61 198 Austin 96 550 504 1 936 153 688
61 199 Cyneburhleah 96 549 119 274 713 3 864

Currently at

61 196 place

Smooku TEKO needs another

17 345 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

829

Obsessions healed

169

Survivors healed while you are injured

131

Survivors healed while rest are injured

177

Survivors unhooked

1,066

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

118

Survivors healed that come to you first

44

Protection hits for unhooked survivors

124

Protection hits for carried survivors

38

Survivors saved using pallet

6

Survivors affected with boon totems

2,122

Survivors affected with speed boost

7

Recovered from dying state

2

Take a hit with the Endurance status effect

14

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

323

Repaired generators

1,138

Repaired damaged generators

709

Successful skill checks

44,009

Exit gates opened

130

Hex totems cleansed

73

Hex totems blessed

0

Chests opened

202

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

6

Great skill checks while injured

31

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

940

Hits dodged by vaults

105

Basic attacks and projectiles dodged

1,831

Escapes after stunning killer using pallet

280

Escapes from killer gasp

75

Hooks sabotaged

23

Chases escaped after being injured in this chase

684

Chases lost by hiding in locker

3

Revealed killer aura

342

Unhooked yourself

50

Amount of screams

291

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

300

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

0

Escapes with new item

64

Escapes with somebody else item

0

Escapes being injured with for over half a match

32

Escapes while being downed at most once

134

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

249

Escapes healthy or injured through hatch

33

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

511

Obsessions sacrificed

102

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

152

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

305

Generators damaged with Undetectable effect

83

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

80

Oblivious effect applied

11

Survivors with Exposed effect downed

102

Survivors downed while carrying another survivor

30

Make unique survivors scream

19

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

271

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

45

Survivors hit after they drop a pallet during chase

320

Survivors hit while carrying another survivor

79

Survivors detected using killer instinct

180

Killer vaults in chase

132

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

20

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

109

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

54

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

424

Survivors put to sleep (The Nightmare)

159

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

58

Max Lacerations dealt (The Trickster)

121

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

79

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

123

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

76

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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