Total blood points earned

296,726,761

Max blood points amount spent on one character

40,467,089

Time played

1578h 1m

Time played in last two weeks

0m

Blood points per hour

188,038

Estimated playtime per role

24% Survivor

Killer 76%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

365

Ultra rare addon warded without a protection ward

55

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,262

Killer full load-out matches

911

Ultra rare offering burned

59

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 987 CTRetr0 296 731 952 2 809 1 522 6 202
33 989 10 296 727 966 1 354 1 254 5 374
33 990 MrDan 296 726 761 5 802 561 2 302
33 991 MegaDirtPotato 296 715 498 4 099 726 3 420
33 992 Desire 296 712 465 2 185 930 4 133
33 993 Heda♥ 296 712 124 1 825 1 562 7 538

Currently at

33 990 place

MrDan needs another

1 205 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,589

Obsessions healed

422

Survivors healed while you are injured

348

Survivors healed while rest are injured

548

Survivors unhooked

1,737

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

163

Survivors healed that come to you first

157

Protection hits for unhooked survivors

164

Protection hits for carried survivors

59

Survivors saved using pallet

22

Survivors affected with boon totems

2,323

Survivors affected with speed boost

1

Recovered from dying state

175

Take a hit with the Endurance status effect

169

Survivors healed in the Basement

16

Heals completed after all generators have been completed

53

Safe unhooks while broken

4

Protection hits during End Game

25

Objective actions

Objective actions

Highest prestige level

38

Mystery boxes opened

1,590

Items depleted

581

Repaired generators

2,302

Repaired damaged generators

1,207

Successful skill checks

32,036

Exit gates opened

224

Hex totems cleansed

120

Hex totems blessed

0

Chests opened

40

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

609

Great skill checks while injured

1,384

Swap held Survivor items for new ones from chests (counts once per chest)

9

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

465

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,859

Hits dodged by vaults

171

Basic attacks and projectiles dodged

3,428

Escapes after stunning killer using pallet

628

Escapes from killer gasp

33

Hooks sabotaged

11

Chases escaped after being injured in this chase

1,571

Chases lost by hiding in locker

4

Revealed killer aura

345

Unhooked yourself

33

Amount of screams

8,723

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,560

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

276

Pallet stun the Killer while holding a rare, common, or uncommon item

350

Trials where you've revealed or seen the Killer's aura 11+ times

83

Escapes

Escapes

Total escapes

561

Escapes crawling (In dying state) through exit gates

74

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

3

Escapes with new item

9

Escapes with somebody else item

4

Escapes being injured with for over half a match

75

Escapes while being downed at most once

375

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

453

Escapes healthy or injured through hatch

31

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,802

Obsessions sacrificed

1,463

Kills (Memento mories)

616

Kills (Memento mories) or sacrifices after last generator

1,542

All survivors sacrificed or killed (Memento Mori) before the last generator

576

Hooks

Hooks

Different survivors hooked in basement

970

Basement trees (3 or 4 survivors hooked in basement in this same time)

146

Survivors hooked while all remaining were injured

481

Survivors hooked before single generator was repaired

2,695

Survivors hooked in endgame

761

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,194

Generators damaged with Undetectable effect

404

Survivors grabbed while repairing a generator

93

Survivors grabbed while cleansing a totem

7

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

577

Survivors injured while in the basement

289

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

474

Oblivious effect applied

2,074

Survivors with Exposed effect downed

378

Survivors downed while carrying another survivor

174

Make unique survivors scream

9,285

Survivors hit with haste effect

2,061

Injure or down survivors who are Hindered

934

Survivors that holding Special Item hit

2,801

Survivors downed next to a raised pallet

8,857

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

679

Hatches closed

475

Survivors hit after they drop a pallet during chase

3,878

Survivors hit while carrying another survivor

706

Survivors detected using killer instinct

7,407

Killer vaults in chase

4,216

Survivors grabbed while performing a vault

125

Meters fallen

4,972

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

29

Uncloak attacks (The Wraith)

537

Blink attacks (The Nurse)

1,417

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

193

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

225

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

422

Trials where all survivors suffered from madness 3 (The Doctor)

60

Hatchets thrown (The Huntress)

1,722

Survivors put to sleep (The Nightmare)

412

Reverse bear-traps put on survivors (The Pig)

137

Survivors sent to Cage of Atonement (The Executioner)

93

Survivors hit with Lethal Rush (The Blight)

995

Max Lacerations dealt (The Trickster)

2,145

Survivors with Broken effect downed

355

Condemned survivors (The Onryō)

2,255

Slams of one Survivor into another (The Mastermind)

200

Damage Survivor pursued by a Guard (The Knight)

75

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

45

Survivors hit during Tail attack (The Xenomorph)

325

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

35

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

302

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

185

Damage Survivor pursued by a Guard (The First)

129

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

56,636

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

263

Intoxicated survivors downed (The Clown)

69

Survivors downed after phase walk (The Spirit)

71

Deep wounded survivors downed (The Legion)

95

Survivors downed while having max Sickness (The Plague)

103

Marked survivors downed (The Ghostface)

84

Survivors downed with Demon Fury (The Oni)

256

Survivors downed while speared (The Deathslinger)

128

Survivors downed with Victor clinging (The Twins)

35

Survivors downed while contaminated (The Nemesis)

465

Survivors downed with Dire Crows (The Artist)

96

Survivors downed during Nightfall (The Dredge)

54

Down survivor you recently teleported to (The Singularity)

527

Down survivor using UVX (The Unknown)

145

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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