Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

88,692,935

Max blood points amount spent on one character

7,340,000

Highest prestige level

73

Mystery boxes opened

14

Time played

407h 11m

Time played in last two weeks

6m

Blood points per hour

217,821

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

129

Survivor full load-out matches

834

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

15

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 390 supermuffen_ttv 21 583 705 444 90 361
97 391 Flodds_ 21 583 660 231 108 526
97 392 Misbo 21 583 353 168 71 428
97 393 floweryju 21 580 685 138 83 366
97 394 Brayden 21 579 612 20 52 252
97 395 Shark 辣椒 21 578 129 415 121 539
97 396 samjnam 21 577 389 188 138 617

Currently at

97 393 place

floweryju needs another

2 668 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,537

Obsessions healed

334

Survivors healed while you are injured

347

Survivors healed while rest are injured

641

Survivors unhooked

1,422

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

205

Survivors healed that come to you first

145

Protection hits for unhooked survivors

135

Protection hits for carried survivors

44

Survivors saved using pallet

9

Survivors affected with boon totems

3,339

Survivors affected with speed boost

17

Recovered from dying state

226

Take a hit with the Endurance status effect

144

Survivors healed in the Basement

15

Heals completed after all generators have been completed

144

Safe unhooks while broken

13

Protection hits during End Game

47

Objective actions

Objective actions

Items depleted

178

Repaired generators

1,833

Repaired damaged generators

604

Successful skill checks

31,998

Exit gates opened

136

Hex totems cleansed

70

Hex totems blessed

20

Chests opened

60

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

62

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

101

Great skill checks while injured

683

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,544

Finished repairs of generators while injured

211

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,844

Hits dodged by vaults

167

Basic attacks and projectiles dodged

3,375

Escapes after stunning killer using pallet

474

Escapes from killer gasp

60

Hooks sabotaged

7

Chases escaped after being injured in this chase

918

Chases lost by hiding in locker

2

Revealed killer aura

229

Unhooked yourself

13

Amount of screams

6,880

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

643

Perform a fast vault within 3 seconds of getting hit

500

Pallet stun the Killer while holding a rare, common, or uncommon item

445

Trials where you've revealed or seen the Killer's aura 11+ times

966

Escapes

Escapes

Total escapes

368

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

5

Escapes with new item

73

Escapes with somebody else item

8

Escapes being injured with for over half a match

25

Escapes while being downed at most once

226

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

304

Escapes healthy or injured through hatch

20

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

298

Obsessions sacrificed

41

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

150

Survivors hooked before single generator was repaired

65

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

23

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

1

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

107

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

2

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

4

Make unique survivors scream

480

Survivors hit with haste effect

45

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

258

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

31

Survivors hit after they drop a pallet during chase

114

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

229

Killer vaults in chase

48

Survivors grabbed while performing a vault

14

Meters fallen

392

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

52

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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