Total blood points earned

319,040,431

Max blood points amount spent on one character

28,704,319

Time played

2157h 15m

Time played in last two weeks

33m

Blood points per hour

147,892

Estimated playtime per role

31% Survivor

Killer 69%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

147

Survivor full load-out matches

985

Ultra rare addon warded without a protection ward

308

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

1,730

Killer full load-out matches

2,285

Ultra rare offering burned

191

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 025 TheRio 319 040 431 6 876 818 3 801
31 026 Theus 318 992 531 647 1 171 5 403
31 027 sds 318 975 497 1 067 2 749 11 786
31 028 Hexan 318 942 799 4 753 595 2 542
31 029 lyevol 318 930 700 1 595 1 381 5 830
31 030 AngelusGD 318 930 634 2 928 842 3 394
31 031 Yebou 318 928 117 1 794 709 2 867

Currently at

31 028 place

Hexan needs another

32 698 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,208

Obsessions healed

445

Survivors healed while you are injured

414

Survivors healed while rest are injured

708

Survivors unhooked

2,873

Survivors saved (from dying state/hook) in endgame

102

Knocked (In dying state) survivors healed

275

Survivors healed that come to you first

207

Protection hits for unhooked survivors

243

Protection hits for carried survivors

98

Survivors saved using pallet

11

Survivors affected with boon totems

4,466

Survivors affected with speed boost

13

Recovered from dying state

134

Take a hit with the Endurance status effect

118

Survivors healed in the Basement

7

Heals completed after all generators have been completed

88

Safe unhooks while broken

12

Protection hits during End Game

52

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

846

Items depleted

814

Repaired generators

3,801

Repaired damaged generators

1,333

Successful skill checks

42,516

Exit gates opened

451

Hex totems cleansed

148

Hex totems blessed

4

Chests opened

224

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

605

Matches in that picked up and used special item

171

Great skill checks while injured

1,491

Swap held Survivor items for new ones from chests (counts once per chest)

43

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

913

Finished repairs of generators while injured

52

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,721

Hits dodged by vaults

230

Basic attacks and projectiles dodged

4,716

Escapes after stunning killer using pallet

571

Escapes from killer gasp

70

Hooks sabotaged

54

Chases escaped after being injured in this chase

1,685

Chases lost by hiding in locker

7

Revealed killer aura

1,393

Unhooked yourself

56

Amount of screams

6,860

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,940

Blind killer using flashlight

166

Perform a fast vault within 3 seconds of getting hit

324

Pallet stun the Killer while holding a rare, common, or uncommon item

298

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

818

Escapes crawling (In dying state) through exit gates

86

Escapes through hatch

76

Escapes through hatch crawling (In dying state)

10

Escapes with new item

52

Escapes with somebody else item

11

Escapes being injured with for over half a match

93

Escapes while being downed at most once

463

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

656

Escapes healthy or injured through hatch

66

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

5

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,876

Obsessions sacrificed

1,657

Kills (Memento mories)

1,116

Kills (Memento mories) or sacrifices after last generator

1,416

All survivors sacrificed or killed (Memento Mori) before the last generator

605

Hooks

Hooks

Different survivors hooked in basement

893

Basement trees (3 or 4 survivors hooked in basement in this same time)

100

Survivors hooked while all remaining were injured

581

Survivors hooked before single generator was repaired

4,197

Survivors hooked in endgame

636

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,097

Generators damaged with Undetectable effect

171

Survivors grabbed while repairing a generator

83

Survivors grabbed while cleansing a totem

19

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

624

Survivors injured while in the basement

164

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2,476

Oblivious effect applied

9,388

Survivors with Exposed effect downed

686

Survivors downed while carrying another survivor

219

Make unique survivors scream

8,378

Survivors hit with haste effect

1,330

Injure or down survivors who are Hindered

4,603

Survivors that holding Special Item hit

2,985

Survivors downed next to a raised pallet

9,827

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

107

Preventing escape

Preventing escape

Survivors grabbed from locker

650

Hatches closed

518

Survivors hit after they drop a pallet during chase

6,667

Survivors hit while carrying another survivor

737

Survivors detected using killer instinct

12,676

Killer vaults in chase

2,952

Survivors grabbed while performing a vault

167

Meters fallen

7,756

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

243

Blink attacks (The Nurse)

657

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

386

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

133

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

894

Trials where all survivors suffered from madness 3 (The Doctor)

51

Hatchets thrown (The Huntress)

2,665

Survivors put to sleep (The Nightmare)

884

Reverse bear-traps put on survivors (The Pig)

67

Survivors sent to Cage of Atonement (The Executioner)

271

Survivors hit with Lethal Rush (The Blight)

556

Max Lacerations dealt (The Trickster)

304

Survivors with Broken effect downed

16,879

Condemned survivors (The Onryō)

99

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

64

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

156

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

392

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

253

Damage Survivor pursued by a Guard (The First)

62

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

19

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

227

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

316

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

476

Deep wounded survivors downed (The Legion)

245

Survivors downed while having max Sickness (The Plague)

140

Marked survivors downed (The Ghostface)

87

Survivors downed with Demon Fury (The Oni)

47

Survivors downed while speared (The Deathslinger)

224

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

404

Survivors downed with Dire Crows (The Artist)

32

Survivors downed during Nightfall (The Dredge)

94

Down survivor you recently teleported to (The Singularity)

82

Down survivor using UVX (The Unknown)

139

Whip downs (The Krause)

121

Killer abilities chart

Killer abilities chart

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