Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,392,977

Max blood points amount spent on one character

640,000

Highest prestige level

6

Mystery boxes opened

27

Time played

120h 36m

Time played in last two weeks

0m

Blood points per hour

152,512

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

91

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

79

Killer full load-out matches

122

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 936 db 5 629 478 1 027 136 259
110 937 JerriBun 5 627 433 112 0 0
110 938 SuperSemyon 5 627 385 1 034 103 281
110 939 Cyron511 5 625 102 171 28 145
110 940 LukeJCE 5 621 926 0 63 239
110 941 polskiekiwi 5 620 604 2 35 150
110 942 OTF-CKLB 5 620 242 179 14 52

Currently at

110 939 place

Cyron511 needs another

2 283 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

120

Obsessions healed

28

Survivors healed while you are injured

30

Survivors healed while rest are injured

44

Survivors unhooked

176

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

17

Survivors healed that come to you first

17

Protection hits for unhooked survivors

13

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

539

Survivors affected with speed boost

0

Recovered from dying state

12

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

63

Repaired generators

256

Repaired damaged generators

111

Successful skill checks

3,738

Exit gates opened

26

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

6

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

6

Great skill checks while injured

38

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

15

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

135

Hits dodged by vaults

17

Basic attacks and projectiles dodged

245

Escapes after stunning killer using pallet

19

Escapes from killer gasp

9

Hooks sabotaged

0

Chases escaped after being injured in this chase

87

Chases lost by hiding in locker

0

Revealed killer aura

187

Unhooked yourself

0

Amount of screams

671

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

48

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

28

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

43

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

419

Obsessions sacrificed

101

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

98

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

226

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

236

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

131

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

4

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

21

Make unique survivors scream

502

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

526

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

23

Hatches closed

29

Survivors hit after they drop a pallet during chase

184

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

209

Killer vaults in chase

99

Survivors grabbed while performing a vault

5

Meters fallen

317

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

202

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

689

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

33

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

85

Down survivor you recently teleported to (The Singularity)

74

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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