Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,921,696

Max blood points amount spent on one character

12,711,818

Highest prestige level

40

Mystery boxes opened

1,416

Time played

1063h 36m

Time played in last two weeks

4h 19m

Blood points per hour

111,811

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

138

Survivor full load-out matches

1,096

Ultra rare addon warded without a protection ward

92

Survivor rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

227

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 534 Elekunmulukku 82 377 295 1 273 380 1 991
69 535 platformed 82 372 818 956 253 863
69 536 ADC 82 371 608 951 320 1 540
69 537 SAO 82 370 049 484 1 006 4 130
69 538 JOJO 82 369 132 510 427 2 126
69 539 Almikun 82 368 201 1 681 215 1 056
69 540 tdmilky 82 367 801 1 655 179 783

Currently at

69 537 place

SAO needs another

1 559 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,265

Obsessions healed

174

Survivors healed while you are injured

135

Survivors healed while rest are injured

201

Survivors unhooked

3,498

Survivors saved (from dying state/hook) in endgame

371

Knocked (In dying state) survivors healed

194

Survivors healed that come to you first

73

Protection hits for unhooked survivors

505

Protection hits for carried survivors

57

Survivors saved using pallet

164

Survivors affected with boon totems

4,023

Survivors affected with speed boost

16

Recovered from dying state

102

Take a hit with the Endurance status effect

90

Survivors healed in the Basement

6

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

471

Repaired generators

4,938

Repaired damaged generators

2,713

Successful skill checks

34,174

Exit gates opened

586

Hex totems cleansed

337

Hex totems blessed

7

Chests opened

1,340

Chests opened in basement

337

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

70

Great skill checks while injured

391

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

374

Finished repairs of generators while injured

26

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,086

Hits dodged by vaults

179

Basic attacks and projectiles dodged

2,166

Escapes after stunning killer using pallet

359

Escapes from killer gasp

53

Hooks sabotaged

143

Chases escaped after being injured in this chase

832

Chases lost by hiding in locker

2

Revealed killer aura

1,382

Unhooked yourself

23

Amount of screams

2,343

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

17

Pallet stun the Killer while holding a rare, common, or uncommon item

61

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

1,191

Escapes crawling (In dying state) through exit gates

140

Escapes through hatch

140

Escapes through hatch crawling (In dying state)

7

Escapes with new item

539

Escapes with somebody else item

76

Escapes being injured with for over half a match

62

Escapes while being downed at most once

462

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

7

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

911

Escapes healthy or injured through hatch

133

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

7

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

484

Obsessions sacrificed

91

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

87

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

84

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

132

Generators damaged with Undetectable effect

28

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

2

Generators protection

34% Protected

Unprotected 66%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

32

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

1

Make unique survivors scream

96

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

130

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

18

Survivors hit after they drop a pallet during chase

102

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

99

Killer vaults in chase

35

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

57

Uncloak attacks (The Wraith)

294

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

78

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

427

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

73

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

31

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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